Thread: 5E - Table Importer
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January 7th, 2019, 19:57 #81
Correct, the regex (or what lua calls regex) is set to parse "%d+" or "%d+%-%d+" meaning a single "number(s)" or "number(s)-number(s)" everything else is considered the "table return" string.
I've updated the matching to "(%d+)%.?" it should work I just didn't have any tables like that in my experience. Attaching to this post, let me know if it breaks anything.
If it doesn't break anything I'll update the main post.
Oh, it will only test this for the single "numbers(s)" it will not look for period after "number(s)-number(s)" cause that seems to not make any senseLast edited by celestian; January 8th, 2019 at 04:01.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 7th, 2019, 21:50 #82
Worked perfectly in my use case. Did not test the original use case yet.
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January 8th, 2019, 04:02 #83---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 9th, 2019, 07:12 #84
That small change was a big help to me. Thanks!
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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January 29th, 2019, 20:05 #85
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This works like a dream! Saved me soo much time. Thanks!
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February 14th, 2019, 01:25 #86
Can't believe I just noticed this extension. No more manually typing in d1000 tables. Thanks!
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February 14th, 2019, 02:33 #87
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Just a word of warning/caution...
Do NOT create large tables. I found out the hard way, with a table for Old West names, whose numbers went overall, into about 10,000 names give or take (first and last names) - that FG freezes when you attempt to roll on a table that large.
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February 14th, 2019, 16:50 #88
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February 14th, 2019, 17:14 #89
If you have a very large table, you can reduce the time it takes to load and RAM used by splitting it up into multiple sub tables. For example, with 10,000 entries, make 100 subtables with 100 entries each. Then have one master table that rolls on one of the sub tables. It significantly reduces the RAM needed and improves the speed. I did this with my Net Libram of Random Magical Events mod in my sig.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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February 14th, 2019, 23:08 #90
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