FG Spreadshirt Swag
Page 2 of 2 First 12
  1. #11
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,685
    Blog Entries
    1
    It is not however a bug. t is working as intended...

  2. #12
    Therein lies the problem. It's also why I put the word bug in quotes meaning that is a bug only on the user side and not on the programmer side.

    Or you could put it this way: It is a bug in that there's missing info on how to use that feature. At least, there's nothing I can find, even in the wiki.

  3. #13
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,685
    Blog Entries
    1
    It is in the User Guide - its about 150 pages worth Have a look in the Combat Tracker section - probably under GM View.

  4. #14
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,825
    Final bullet point and sub bullet points in this Wiki article on the Combat Tracker
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #15
    JohnD's Avatar
    Join Date
    Mar 2012
    Location
    Johnstown ON
    Posts
    5,321
    Blog Entries
    1
    Quote Originally Posted by astromath View Post
    You are right. It is not the most obvious of symbols. I thought just revealing the creatures on the map was enough. It should be reported as a "bug."
    It's not a bug, revealing tokens on the map is the wrong way to do it; everything runs off of the CT.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  6. #16
    I know that it was not a bug. That's why I put the word bug in quotes.

    I've read through the wiki and never saw that. Or I didn't understand that. The reason I like revealing the creatures on the map is there's an option to make the visibility mask sensitive. There doesn't seem to be that option in the combat tracker.

  7. #17
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,825
    Tokens that are under the mask will be invisible to players on the map and if the are in a cleared area and move back under the mask they will also disappear for the players. You can then use the 'eye' icon in the CT to hide the token from the players on the CT or leave it on whichever is your preference. The mask sensitivity option is so that the DM can handle an invisible NPC; who might start under the mask but should remain invisible when they move into a non-masked area.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #18
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,410
    Quote Originally Posted by astromath View Post
    The reason I like revealing the creatures on the map is there's an option to make the visibility mask sensitive. There doesn't seem to be that option in the combat tracker.
    See "Token Visibility" here: https://www.fantasygrounds.com/wiki/...ens#Visibility Second paragraph. NPC visibility from the combat tracker is by default mask sensitive when made visible.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in