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June 20th, 2020, 04:59 #1
Scripting tutorials for new players and DMs
I was wondering since we have to do a lot of our own scripting for spells, adding monsters/NPCs, adding new magic items, etc. I was wondering if someone knew of a definitive tutorial on how all of the different scripting pieces work. You know, sometimes it has to be lowercase, sometimes the first letter is or can be capitalized. Creating monsters stat blocks and spell lists are downright baffling. Where do I edit Magical Armor so that it properly adds the right amount of AC? Weapons? Magic Items. I mean, Shields in PF don't even add AC in some cases, they show up as weapons. I think it would be nice to put together a guide on how this is all done for those of us who like to play, but are not coders or scripters. Thoughts? I know there's a web page that shows some of it, but it's confusing and incomplete.
Thanks for your time.
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June 20th, 2020, 09:54 #2
I''m guessing for the Pathfinder ruleset? If so here's a link to the effects wiki for that ruleset https://fantasygroundsunity.atlassia...d+3.5E+Effects
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 20th, 2020, 12:05 #3
Moved to the PF forum.
Look in the Wiki for guidance on the Pathfinder details: https://fantasygroundsunity.atlassia...PFRPG+and+3.5E
There’s also lots of examples in the community modules: https://www.fantasygrounds.com/forum...ist-of-ModulesPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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