5E Character Create Playlist
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  1. #161
    Zacchaeus's Avatar
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    Quote Originally Posted by hagrid70 View Post
    hiya, im wondering how stable and useful this extension is for FGU. has it been, or does it need to be updated?
    id love to know because it MIGHT be exactly what i need
    It is very stable and very useful; I use it myself - which is why I mentioned it on Discord.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #162
    hiya. so im trying to doe an effect that deals extra dammage to undead. and i assume that "IFT:TYPE(undead);DMG: 1d8 radiant," is reasonably close to the mark, but im not sure why it isnt working yet.

    all the best in any case

  3. #163
    Quote Originally Posted by hagrid70 View Post
    hiya. so im trying to doe an effect that deals extra dammage to undead. and i assume that "IFT:TYPE(undead);DMG: 1d8 radiant," is reasonably close to the mark, but im not sure why it isnt working yet.

    all the best in any case
    I just tried: Undead Slayer; IFT: TYPE (undead); DMG: 1d8 radiant which worked. One thing to note is that you need to unequip and then re-equip the item on the Inventory page once you code the item if the item was already equipped. It should then show up in the Combat Tracker once it is equipped.

  4. #164
    I would like to ask that the moderators lock this thread. I was totally confused when this popped up. The active thread for the extension is 5E Advanced Effects (items, npcs, characters).

    I was really confused for a little bit.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  5. #165

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