STAR TREK 2d20
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  1. #421
    I did. The problem is still there.
    That's odd, I would imagine the problem is easy to replicate, as it happen everytime I open or expand an image.

  2. #422
    Are you running any extensions?
    Also, make sure that you don't have two versions of the ruleset installed (i.e. .pak file and folder).

    Regards,
    JPG

  3. #423
    Oops, it turned out the error is because of an extension I use called Enhanced Images (40k). I disabled it and everything is fine now. Cheers.

  4. #424

    Join Date
    Apr 2009
    Location
    Fullerton, CA.
    Posts
    625
    That is a very old extension. If you want to use Enhanced Images, use the extension posted in the CoreRPG fourm section.
    https://www.fantasygrounds.com/forum...ed-on-CoreRPG)

  5. #425
    Howdy,

    I am trying out Unity with this ruleset tonight -its a no go - got this error?

    Please Advise

    ++---------------------------------------------------------------++

    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (reference-chapter). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (reference-header). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (reference-groupdesc). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (reference-groupsubdesc). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (list-empty). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (button-white). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:47 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (button-white-large). [WH40KMultisetRules] [graphics/graphics_fonts.xml]
    [3/26/2020 8:09:54 PM] [<color="red">ERROR</color>] Error loading ruleset XML file. [WH40KMultisetRules] [utility/utility_manualrolls.xml]: 'merge' is an unexpected token. Expecting white space. Line 74, position 33.
    [3/26/2020 8:09:55 PM] Tabletop scene exiting.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] [<color="red">ERROR</color>] Object (customdie) deleted without cleaning up attached Lua object.
    [3/26/2020 8:09:55 PM] Launcher scene starting.
    [3/26/2020 8:09:55 PM] Noble Connect [36625]: Sending REFRESH REQUEST [198ae14b43e74df07905bfc0] from 24.46.50.47:51198 to 68.183.117.123:3478
    [3/26/2020 8:09:55 PM] Noble Connect [36642]: Handle response from 68.183.117.123:3478 at 24.46.50.47:51198
    [3/26/2020 8:09:55 PM] Noble Connect [36642]: Received REFRESH SUCCESS RESPONSE [198ae14b43e74df07905bfc0] from 68.183.117.123:3478 at 24.46.50.47:51198
    [3/26/2020 8:09:56 PM] [<color="red">ERROR</color>] Game server connection was lost. Please return to launcher, and start game again.

  6. #426
    When getting the log, you can get the full log from the FGU data directory as a console.log file, instead of just the last 50 lines.

    Regards,
    JPG

  7. #427

    Join Date
    Apr 2009
    Location
    Fullerton, CA.
    Posts
    625
    Morbid,

    I don't have access to FGU beta, the ruleset is currently only FGC compatible. When FGU releases I will be picking it up and correct the ruleset then.

  8. #428
    Ahh ok

    Thanks for the insight for the log Moon Wizard!
    No worries Paul Pratt - for the Emperor!

  9. #429
    Hi Paul,

    Having a slight issue with rolling the damage of Ship Weapons. Throws a script error at me whenever I click the damage box.

    Script Error: [string "scripts/manager_action_damage.lua"]:404: attempt to perform arithmetic on field 'modifier' (a nil value)

  10. #430

    Join Date
    Apr 2009
    Location
    Fullerton, CA.
    Posts
    625
    @Silencian - Found the cause. I have it fixed. Thanks for the report.

    All, please see updated .pak file in first post.
    Last edited by Paul Pratt; April 11th, 2020 at 00:19.

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