Fallout 2D20 Winter of Atom Campaign Beginning Needs 1 player
FG License: What license do the players need to play? I have an Ultimate License. You will need no license to play.
Game System: 2D20 Fallout RPG

Time Zone: Eastern USA
Day of week: Bi-weekly Every other Friday
Planned start date: Ongoing
Planned Duration & Frequency: 4-5 Hour Session, 6pm to 10 or 11 pm EST
Term: Long Term (several months to a year)

Text or Voice: Voice
Main Language used: English
Voice software used: Discord
Will this be recorded and/or live streamed? No plans at this time.


Roleplay & Combat mix: 50/50
Number of Players in game & needed: I have 4 players, need 1 more
Character starting level & equipment: Create starting character at level 2 or pre-made characters provided (lv 1)
Character restrictions: None at this time

Details of your scenario: "In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and radiation across the region. Led by an enigmatic prophet calling himself the Last Son of Atom, the Church’s army plans to ignite an all-out winter war with the settlements that dare reject their atomic god. A group of ragtag survivors must do whatever it takes to protect their communities and keep the Commonwealth from becoming ground zero… again."

Winter of Atom’s themes include exploring frozen wastelands, harsh winter survival, building relationships with communities, explosive action against terrifying monsters, high-stakes warfare against a relentless foe, and weird and unexplainable supernatural horrors.

Within the 248-page Winter of Atom quest book you will:

Face a fearsome sect of the Children of Atom, led by the Last Son of Atom, in an action-packed, open-ended and non-linear sandbox questline that can take characters from level 1 - 21. Meet brand new groups of survivors, from beatniks and circus big tops, to traveling casinos and religious weaponsmiths.
Create characters with new origin options: Generation 3 Synths, Protectrons, and Children of Atom. Enhance your game with new rules for surviving the harsh winter and gaining reputation with settlements.


*What do you expect from players as a GM? What do you not want? I would like mature responsible players who can get along and not start fights. Also I expect players to show up and play each week. If you are not satisfied or you have real life things going on that make you drop out, PLEASE announce this to me! Do not ghost me and we should all get along fine. I am an experienced GM that has played or run RPGs for 30 years now, and I would like to run this campaign with solid players for the long haul. No rules lawyers, no talking sex, politics, or religion during the game. Thanks