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  1. #1

    Join Date
    Nov 2016
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    New Orleans, LA, USA
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    Is there a Parsing Tool To Help With Text/Art Mostly Refrence Modules Anywhere

    Hey I was wondering if some parsing tool existed to help with making a reference modules. I've only been able to find some for D&D 4E & 5E Archetypes, NPCs, and spells.

    I have a lot of rule text and book art that I'd like to be able to easily make a reference module out of and am wondering if some sort of tool exists to do something like the More Core City of Mists Starter Set mod exists.

  2. #2
    Zacchaeus's Avatar
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    Dec 2014
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    For what ruleset?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3

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    Nov 2016
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    One for More Core and if one exists for Core too. I'm using More Core mostly for all the games I've been trying to prep.

    Quote Originally Posted by Zacchaeus View Post
    For what ruleset?

  4. #4
    Trenloe's Avatar
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    May 2011
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    You might try looking at this: https://www.fantasygrounds.com/forum...l=1#post302311 You'd have to run it within a Savage Worlds Campaign, and be careful not to use Savage Worlds specific classes, but using generic text/images should allow you to create a reference manual to be used in CoreRPG based campaigns.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #5

    Join Date
    Nov 2016
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    New Orleans, LA, USA
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    Ok I'll have to get the Savage Worlds ruleset next time it is on sale. That looks like what I'm looking for based on the screen shot on the post you had the link to.
    Quote Originally Posted by Trenloe View Post
    You might try looking at this: https://www.fantasygrounds.com/forum...l=1#post302311 You'd have to run it within a Savage Worlds Campaign, and be careful not to use Savage Worlds specific classes, but using generic text/images should allow you to create a reference manual to be used in CoreRPG based campaigns.

  6. #6

    Join Date
    Nov 2016
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    New Orleans, LA, USA
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    Ok I went and got Savage Worlds. Is there some sort of walkthrough guide on using the reference manual stuff in it and how are images set up? The info I found on the extension page wasn't that helpful when I went to try out the extension.

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