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  1. #11
    Zacchaeus's Avatar
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    Indeed as mattekure says the correct method is [ndn*x].

    In your table above I'd also create a table for Jewellry and another for Gems. You can then roll on the middle column [8x][JEWELLRY] and on the third column [4x][GEMS], Set the output of the first table to parcel and everything will get rolled all at once into a nice parcel.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  2. #12
    D'oh. Works a treat, Thank you mattekure! Is that a ruleset thing? I have only seen the x sign used...
    Cheers
    Didn't see ur post Zacchaeus until I had redone and uploaded my Mod. there are some things I would like to implement, but I guess I'll see what you guys think first. I just want it to work.
    Last edited by Maldev; July 19th, 2019 at 08:54.

  3. #13
    its not ruleset specific, the math functions are +-*/ while the x is used to indicate how many times to roll on a particular table.

  4. #14
    Thanks for that

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