DICE PACKS BUNDLE
  1. #1

    Unable to open Sword Coast Adventurer's Guide - Player's Guide for character

    After one of the recent updates (not sure which) to the Sword Coast Adventurer's Guide - Player's Guide module, (probably the one where the name changed from D&D Sword Coast Adventurer's Guide - Player's Guide to DD Sword Coast Adventurer's Guide - Player's Guide) we can no longer open it from a character that uses the Cleric class, the module is active and I can open it directly but the link errors out when trying from the Class & Level window.

    A module you are attempting to use is not loaded.

    D&D Sword Coast Adventurer's Guide - Player's Guide

    Activate module and attempt to open the link again?


    The only thing we can think of that would cause this is the name change.

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,819
    That is an error on my part; the name should not have been changed. I'll try to get a fix for that as soon as possible.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,819
    An update has just been issue to resolve this problem.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #4
    So I just noticed that in my game I have issues with the SCAG loading as well. I have both "D&D Sword Coast Adventurer's Guide - Players" and "D&D Sword Coast Adventurer's Guide" bought and loaded. I can access the classes from that book, down to their subclass features (long death monk for example); I can also access races and subraces present there, but trying to access their features calls for activation and reload of one "DD Sword Coast Adventurer's Guide - Player's Guide". This activation does nothing, but the features work normally when the race is applied to a character (tested on Half-Elf-Variant's Fleet subrace).

    So after a bit of googling around and searching the forum my only conclusion is an unresolved naming conflict in the SCAG module, which I somehow inherited from the 2017 update and didn't notice until now, maybe? How do I fix it?

  5. #5
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,819
    Was the character created during the brief period that the name was incorrect?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #6
    I'm getting this same error today when trying to open subraces for Tiefling-Variant. I've tried unloaded and reloading the module to no avail.

  7. #7
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,819
    I’ll have a look tomorrow. Not near my computer right now.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #8
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,819
    I've found the issue and an update will be out next Tuesday. Sorry for that, same issue as last time; mix up in certain files causing an internal name change.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #9
    If it's still relevant, the character I tested this on was created hours before posting, as was the campaign he was in - however, I checked in my two year old campaign and the behaviour was similar.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in