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June 20th, 2017, 04:25 #1
Custom classes/races modules being recognized.
What exactly does the ruleset look for when determining what shows up in the feats/skills/races/spells side bar lists? Is there a certain XML tag?
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June 20th, 2017, 05:39 #2
https://www.fantasygrounds.com/wiki/...Best_Practices
At the bottom, the section called 'Data Paths - Reference/Rulebook Module' lists the module tags FG looks for. For instance, classes in the <reference><classdata> tag will be added to the masterindex accessed from the sidebar button.I never claimed to be sane. Besides, it's more fun this way.
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June 20th, 2017, 10:11 #3
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June 20th, 2017, 15:59 #4
No problem. Happy module-ing.
I never claimed to be sane. Besides, it's more fun this way.
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