DICE PACKS BUNDLE
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  1. #11
    With the Trait rolls ext, the extra info is visible during a Tower roll! My players were laughing at me, the bastids!

  2. #12
    Ikael's Avatar
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    Quote Originally Posted by flynnkd View Post
    With the Trait rolls ext, the extra info is visible during a Tower roll! My players were laughing at me, the bastids!
    The extension was created in few minutes so it's far from being perfect. I do not use dice tower myself which is why I never tested it against it. I will see if I can fix the challenge with small tweaks
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  3. #13
    Ikael's Avatar
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    New versions available!

    New versions available for following extensions (compatibility update for v4.5 ruleset):

    • SW Greyscale Lite Theme v1.0
    • SW Trait Roll Details v0.3


    Two new extensions added:

    • SW Ace Limit One v0.1
    • SW Ganging Up Exclude Inactive Combatants v0.2
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  4. #14
    I really like the Fear damage extension, I can't believe no one has used this in a game yet? Is marking it completely manual at this point (I'm at work so can't check sorry)? Is there a Fear attack/damage type, do you think you might extend the functionality at some point or is that a much bigger issue?

    Regardless thank you for that.

    PS Trait roll ext still shows via Tower rolls!

  5. #15
    Quote Originally Posted by Ikael View Post
    SW Realms of Cthulhu
    Demonstrating how you can add new derived stats and damage types
    SW Fear Penalties
    Demonstrating how you can add new damage type
    SW Charsheet Contacts
    Demonstrates how you can add new tab-page to character sheet
    SW Defeated Markers Addon Sampler
    Demonstrates how you can create new Defeated Markers
    SW Greyscale Theme
    Demonstrates how you can create simple look-and-feel theme
    Hello, I'm a total noob, but I'm trying understand how you created the Reams of Cthulhu ext. Why doesn't it calculate the sanity for NPCs?

  6. #16
    Ikael's Avatar
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    SW Realms of Cthulhu sampler extension (uploaded here) was updated. This fixed bug where Sanity stat did not update when Sanity changed.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  7. #17
    Ikael's Avatar
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    Usage Die extension

    New Usage Die extension available, useful for Gold & Glory and any other settings. You can download it from here.

    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  8. #18
    Ikael's Avatar
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    Update

    All extension in this post updated to be v4.7 ruleset compatible.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  9. #19
    Ikael's Avatar
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    Extension listed in Post #2 updated.

    Changelog:
    • SWD ruleset support added
    • Realms of Cthulhu extension's setting exclusivity removed (can be used with other setting extension)
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  10. #20
    Ikael,

    I have looked at how you added new derived stats and damage types from your Realms of Cthulu extension. For Seven Worlds, Psionic Powers use a new derived stat, Mental Toughness, for "mental armour" rather than the normal "physical" Toughness or Spirit/Smarts. What would be the changes to the launcher.lua script to accommodate this?
    Non-sequitors are like bicycles - they don't bathe.

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