Thread: Window Saver Extension
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June 3rd, 2017, 00:19 #21
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June 6th, 2017, 22:40 #22
I'm having an issue where the extension decides to move the modifier box higher up the chat log. Weird?
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June 6th, 2017, 22:43 #23
Greater Deity
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When the extension is saving the modifier box position, it probably saved it during a previous session where your desktop was smaller. Lokiare will have to see if he can write the panel saves to know whether they are custom positions.
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June 7th, 2017, 08:41 #24
High Patriarch
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Last edited by lokiare; June 7th, 2017 at 08:44.
Support:
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Have a suggestion for a feature? Go here https://fgapp.idea.informer.com
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June 8th, 2017, 15:25 #25
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Support:
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June 8th, 2017, 16:31 #26
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I have the same issue with the modifier box AND the dice tower moving. I was able to test it and it occurs when I minimize/resize my screen and then close the program. It will put the modifier box and dice tower in the center of the screen instead of their default locations. However I do also have those in their "default" locations if that helps at all. Not sure if there is a way to pick up on that in the code and then put them back in that location.
Also this is what the popup box looks like on my screen when it asks to put the boxes back, is it supposed to look like this?
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June 18th, 2017, 00:30 #27
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So I have the extension installed and I attempted to open windows from my past session multiple times now. I get the box asking if I want to load Windows from the last time and I say yes, but I have yet to have it do anything. I am DMing a d&d 5e campaign. Am I missing something? Do I need to tell it to save etc? Any thoughts are appreciated.
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June 18th, 2017, 02:24 #28
It will only work if you have closed a campaign with the extension installed and then opened it again.
If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the customer support portal https://fantasygroundsunity.atlassia...stomer/portals
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June 19th, 2017, 16:51 #29
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Can you open your campaign, then open the console window by typing /console in the chat. Then type /reload and when the prompt comes up say yes, then copy the output from the console and post it here? That would help me figure out what's going on in your particular case.
Also keep in mind it can't remember every window just Story, Image, Quest, Characters, etc...etc...Support:
https://support.fantasygrounds.com/
Have a suggestion for a feature? Go here https://fgapp.idea.informer.com
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June 19th, 2017, 23:24 #30
High Patriarch
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Also I would like to apologize for the graphics. I made custom graphics so that it would work in all rulesets and not just the CoreRPG rulesets. I'm not an artist. If someone wants to create better graphics I'll give you credit and include it in the extension.
Support:
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