Dungeons & Dragons 2024 Core Rulebooks Pre-Order
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  1. #1

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    Why is the Fantasy Grounds version of the Sword Coast Advenventurers Guide terrible?

    I'm going to start running Out of the Abyss for my players soon, and one of the players wants to play a swashbuckler rogue, and one wants to play a deep gnome, so I was eagerly awaiting the SCAG (a book I already own) to go on sale on Steam so I could automate the character creation process for them.

    So today I excitedly purchased the module, only to find out that none of the links for archetypes or new character race selections like duergar or deep gnomes (as well as the new backgrounds for the Sword Coast) were automated nor were drag and drop links available for any of the new abilities of any of the new archetypes....just pictures and a scan of the book so my players can read it. Half of my players already have the book, and the others don't care.

    The DMs Guild version of the Unearthed Arcana, which is free, has drag and drop links, but something I paid almost $30 for doesn't? You might respond...just manually enter the information. I actually entered all of the backgrounds manually over a month ago and decided it was sufficiently time consuming enough that I'd rather just buy a module that I thought would completely automate the process during character creation. Of course now I know I was completely wrong.

    In the last 3 months, I've spent over $300 to buy an ultimate license and other adventures and core rule books, and I've been mostly satisfied with my purchases. However this purchase of the SCAG has left me angry. There is 0 reason to buy this module for people who have the book, unless you just want to share more images with your players.

  2. #2
    I think there is a player's module of the SCAG that has what you are looking for, but since I don't own it I could be wrong.

    Edit: Since they didn't want to have the DM share the whole thing they made a smaller player only module that is included.

  3. #3
    LordEntrails's Avatar
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    Hey Thundryn,

    As a fellow user, I'm surprised by what you are reporting. Have you shared the Player Module with your players and they have tried dragging and dropping from there? How about from the DM version?

    I'm sure if there is a way to get the functionality you are expecting, someone will jump in here soon and let you know.

    In the meantime, I really wouldn't stress. My experience with SmiteWorks is that they absolutely excel at customer service. If the module ends up not being what you expect, and SW is unable to update it to meet your schedule, you can reach out to them at [email protected], explain your situation and ask if they would be willing to refund your purchase.

    Problems? See; How to Report Issues, Bugs & Problems
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  4. #4
    Trenloe's Avatar
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    Err... OK.

    I take it you have been looking in the "D&D Sword Coast Adventurer's Guide - Campaign Guide" rather than the "D&D Sword Coast Adventurer's Guide - Player's Guide"? The Player's guide does have drag/drop links etc..
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #5
    HAHAHA, I beat both Trenloe & Lord Entrails!!!!!

  6. #6
    Trenloe's Avatar
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    Quote Originally Posted by Nylanfs View Post
    HAHAHA, I beat both Trenloe & Lord Entrails!!!!!
    Only because you weren't doing research to see if things did actually work, or not - and so give an accurate answer. You guessed right!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  7. #7

  8. #8
    Trenloe's Avatar
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    Quote Originally Posted by Nylanfs View Post
    Right is right. ;P
    Yes, right (once in a while) is still right (once in a while).

    And, ooohhhh, you're SO setting yourself up... Don't let it go to your head.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #9

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    Quote Originally Posted by Trenloe View Post
    Err... OK.

    I take it you have been looking in the "D&D Sword Coast Adventurer's Guide - Campaign Guide" rather than the "D&D Sword Coast Adventurer's Guide - Player's Guide"? The Player's guide does have drag/drop links etc..
    This is probably the problem (I'll check when I get home), but the further question is why are there two different modules then with redundant information? The players handbook module has the reference part and the players links in the same module. Why divide up the SCAG into two different ones that share information? Why have two standards for officially licensed products?

    I had a similar problem with the side quests in The Lost Mines of Phandelver after I bought it. The links to the side quests in the story pane was blank, so I had to find them in the quest panel. Out of the Abyss however has all side quests linkable from the story directly. Why two standards? I expected a possibly less streamlined user experience with the non official mods, but to have such differing experiences with the officially licensed mods is frustrating.

  10. #10
    there are two different sections of one single module so that you can have your DM information kept away from your players information so they dont know your secrets, and so that there are less load times, and less bandwidth requirements. i have Lost Mines nothing is blank. Also after looking at the screen shots of the SCAG everything should be there for you that you are looking for.

    Again, it would be a shame if you shared everything that is in the books and your players read everything and now know what to do and where to go.
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