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  1. #1
    ddavison's Avatar
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    FGU Images and Layers Demo Titles

    Now that we've finally gotten Carl past most of the boring stuff, he's been able to stretch his legs and have a little fun with images. This is still very much a prototype, but as you can see, it's coming along very nicely and he's making pretty short work of it so far.


  2. #2
    Looking good
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  3. #3
    Great stuff, asked this on the youtube channel but I'll ask it here... will it be possible to hide a layer from players but not a DM? I'd love to drop a pre-made player map image and then drop the same size/scale DM version of it on top and the players see theirs and I see mine.

    It seemed like hiding was there but not sure if it's at that level?

  4. #4
    LordEntrails's Avatar
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    Awesome, thanks for sharing.

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  5. #5

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    OK. I am ready to pay my $100 for FGU Ultimate right now.

  6. #6
    El Condoro's Avatar
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    Do the images come with FGU or are they separate (bought from another party or in our own collection)?

  7. #7
    Quote Originally Posted by El Condoro View Post
    Do the images come with FGU or are they separate (bought from another party or in our own collection)?
    I was wondering that very same thing... but I doubted that the assets would be included with the Unity engine itself, outside of perhaps the weather effects.
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  8. #8
    pindercarl's Avatar
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    will it be possible to hide a layer from players but not a DM? I'd love to drop a pre-made player map image and then drop the same size/scale DM version of it on top and the players see theirs and I see mine.
    We're still building features and working out the UI, but you can expect to be able to hide layers from players. While you could have two maps, one for the player and one for the GM; layering GM-only information onto the map that is invisible to the players may be a more practical approach.
    Last edited by pindercarl; April 25th, 2017 at 05:28.

  9. #9
    pindercarl's Avatar
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    Do the images come with FGU or are they separate (bought from another party or in our own collection)?
    The specific images in the video are modified images from https://madcowchef.deviantart.com/ga...Free-Map-Tiles and from https://www.cartographersguild.com/s...ad.php?t=16821

    I haven't done any 2D based tilemaps in a long time and they were readily available.

  10. #10
    Quote Originally Posted by pindercarl View Post
    We're still building features and working out the UI, but you can expect to be able to hide layers from players. While you could have two maps, one for the player and one for the GM; layering GM-only information onto the map that is invisible to the players may be a more practical approach.
    Understood. I just have a lot of dual maps for player/DM. Not something I'd do all the time but it certainly makes my mapping a bit easier since I can do it all in CC3+ and not have to worry about having the same assets in FG.

    Thanks for the update. Looks great!

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