Dungeons & Dragons 2024 Core Rulebooks Pre-Order
  1. #1

    All players get tremendous, unplayable lag after opening modules

    Playing a 5e campaign which we've been doing for awhile. A few months ago we were dealing with magic items from the DMG. For players who load the DMG module, a few minutes later fantasy grounds would lag.

    The symptoms is exactly the same for everyone:

    1. Load the DMG
    2. Wait 2-5 minutes
    3. Suddenly out of the blue, the game freezes for a few seconds. There's a momentary single frame where it seems to catch up, and immediately locks up again.
    4. This behavior repeats until you close the game and delete the cache file, or unload the module(s) and restart the software. The second option can be difficult during the lag.

    Today we had a session and updated to FG Version 3.3. Now it seems this same behavior happens when opening the player's handbook.

    The temporary solution is to not use the books except when levelling. But obviously, for software I've paid 100's of dollars for, this is a serious issue.

    Is this a known bug? Are there any fixes or suggestions? We're just using the DMG, PHB, and sword coast book for 5e.

  2. #2
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,544
    Blog Entries
    9
    Players are not supposed to load the DMG. FG's current architecture does not support the DMG being shared to the players.

    You can share the individual magic items or tables etc, but the DMG has too much content for the player clients to be able to handle.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #3
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,544
    Blog Entries
    9
    Oh, and welcome to FG and the community! Can't believe I forgot that

    The PHB should be fine to share, and the players part of the SCAG (I think it has a second player focused module right?)

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  4. #4
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,110
    As LordEntrails points out don't share the DMG.

    If you want your players to have magic items then put them in a parcel for them to find (just like the ones in the module you are playing). If you don't like the magic items that are already in the module you can swap them out for something else (delete the item in the parcel and drag in a new one from the DMG).
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    Ok, we used it to browse the magic items.

    But I guess that doesn't solve the problem, loading just the players handbook causing the lag issue now. From my original post: "Now it seems this same behavior happens when opening the player's handbook"

    Haven't touched the DMG today, that was just where the problem originated. Maybe it's related to the DMG still being available as a module, even though it's not enabled on the player's clients?

  6. #6
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,544
    Blog Entries
    9
    Your players will have to clear their player cache again and you will need to unshare the DMG (make it a red x). Once that is done let us know.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  7. #7
    The cache file format has changed. This means that the players have to redownload any modules that you shared. This happens in the background which creates the lag. It will resolve over time, or you can have them log in several minutes early to let it finish. Also, you want to disable the DMG for full sharing, as it is a large set of files.

    Regards,
    JPG

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in