DICE PACKS BUNDLE
  1. #1
    Wintermute's Avatar
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    Module effects and campaign effects

    I created a House Rules module that includes frequently re-used content for my games, including custom effects. I've exported my module including effects. The problem I'm having is that the effects only show up on the GM side. Is there a way to make these module effects available to everyone without dragging them over to the campaign's effect box?

    I used to use a blank campaign configured with all the effects, but I would rather have it as a module where I can export once and all campaigns get updated.

    Solutions? Ideas? Or am I missing something simple?

    Thanks.

  2. #2

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    Have the players open the module with effects. If there is stuff in the module you don't want your players to have access to, then create a module for just the effects.

  3. #3
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    Thanks Andraax. Knew there had to be a simple answer.

  4. #4

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    There is a "eye" symbol on the effects. If you make that a "shaded eye", then those effects will be invisible from the players, even if they're included in a module of effects (so you can make one module that includes both player effects and GM-only effects).

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