1. #1
    Trenloe's Avatar
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    May 2011
    Colorado, USA

    4E Player Effect Removal Extension

    Not compatible with FG v3.3.2.

    For FG v3.3.2 compatibility download v2.0 here: https://www.fantasygrounds.com/forum...oval-Extension

    Requested conversion from the 3.5E/Pathfinder extensions - details of which are here: https://www.fantasygrounds.com/forum...oval-Extension

    This extensions allows the players to setup effects with the syntax REMOVE: XXXX where XXXX is an effect string. When this effect is activated, FG looks for an effect which matches XXXX and removes that from the combat tracker. This allows players to setup effects and their corresponding REMOVE: entry and have more control over what is active on their PCs (and their targets). Thus speeding things along and reducing the calls from the players of "Hey, DM - please remove this/that effect for me!"

    More instructions and info in the 3.5E thread referenced above.
    Last edited by Trenloe; September 24th, 2017 at 17:22.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #2
    Thank you so much Trenloe. That's awesome!

  3. #3

  4. #4
    Any chance this could get the same love 3.5/PF and 5e got? Who I gotta give a backrub to?

  5. #5
    I suppose I could update this for 4e as well, though I don't play 4e nor do I know much about the architecture of the ruleset. So I'd be relying on you guys/gals to help me test it.
    I never claimed to be sane. Besides, it's more fun this way.

  6. #6
    Alright, try this. It should work, but let me know if there are any problems.
    Attached Files Attached Files
    I never claimed to be sane. Besides, it's more fun this way.

  7. #7
    Thanks I'll give it a shot now!


    Looks to be working perfectly!
    Last edited by spite; September 23rd, 2017 at 22:22.

  8. #8
    Good to know. I'll make an official post for it tomorrow.
    I never claimed to be sane. Besides, it's more fun this way.

  9. #9

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