DICE PACKS BUNDLE
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  1. #21
    Thanks.. It's my custom maps and encounters that I worry about and would like to use in both. I am trying to avoid duplicating effort. I run 2 games. I haven't finished adding content in campaign 1.

    When I do create my own content for the next session in campaign 1, I would like to use it campaign 2 as well. Next week I will add a bit more content in campaign 1. I would then like to add this to campaign 2 and so on every week.

  2. #22
    Trenloe's Avatar
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    Quote Originally Posted by Martin153 View Post
    When I do create my own content for the next session in campaign 1, I would like to use it campaign 2 as well. Next week I will add a bit more content in campaign 1. I would then like to add this to campaign 2 and so on every week.
    The only way to do this is exporting as a module and loading the module in the other campaign.

    The recommended approach is to create the content in a separate campaign that is never used by the player (campaign #3 in my post above), export it as a module and then load up the module in both campaigns. This will keep your campaign specific data separate from your general data. This will mean you are only entering data once, but using it in multiple campaigns.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #23
    I will have a play. I worked out the module export, but I am now back to my original point. My custom maps and encounters don't export. I think I will just duplicate effort.

    Thanks Trenloe

  4. #24
    Trenloe's Avatar
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    Quote Originally Posted by Martin153 View Post
    but I am now back to my original point. My custom maps and encounters don't export.
    Are you selecting Maps, encounters, etc. in the Export window?

    Do you then go to your other campaign and open up the newly exported module?

    As mentioned earlier in this thread, exporting a module doesn't copy anything within the campaign directories, it created a library module file that you need to activate within a campaign to see the data.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #25
    Ok I have just tested some stuff and I can see them in the newly created module.

    I can now see how your 3 campaign approach works. If at a later date I update campaign 3 and re export to a module and open it in campaigns 1 and 2 it will contain the updated stuff.. Thanks again
    Last edited by Martin153; February 12th, 2017 at 20:42.

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