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  1. #21
    Ikael's Avatar
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    Quote Originally Posted by Muagen View Post
    Is there a way to use these effect keywords to add Edges/Hindrances?
    For instance, I want to make a playable troll race, and I want all trolls to have the Ugly Hindrance populate on the character sheet automatically because of a Monstrous Ability.
    Effects are not for that purpose. You should create Race instead and define Ugly as Racial Ability.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  2. #22
    Thanks for getting back with me so quickly, Ikael, and I apologize for taking so long to respond.

    I wanted to add specificity to my question, in case I wasn't clear.

    I can create an ability like Troll Vigor, and as an effect of that ability, I can add a die-type to Vigor.
    Troll_Vigor.JPG

    When I add that ability to a race,
    Troll_Abilities.JPG
    then drag the race into the appropriate field on a character sheet, the Vigor die defaults to a d6.

    What I would love to see is something like Troll Ugly
    Troll_Ugly.JPG
    populate the Hindrance field with the appropriate Hindrance when I drag the race into the race field, as well.

    Is this possible?

  3. #23
    Ikael's Avatar
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    Quote Originally Posted by Muagen View Post
    what I would love to see is something like Troll Ugly
    Troll_Ugly.JPG
    populate the Hindrance field with the appropriate Hindrance when I drag the race into the race field, as well.

    Is this possible?
    That is unfortunately not possible.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  4. #24
    I'll work around it, then.
    Thanks for the swift response!

  5. #25
    Is there a current EffectRef list for SWADE?

  6. #26

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    Its in the Savage Worlds part of the FG Wiki. Even better, if you open the Effects in FG and hit the question mark in the upper right hand corner, it opens said wiki page. This works in both FGC and FGU.

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