5E Character Create Playlist
  1. #1

    Class Listings for CoreRPG

    Good day all!

    I'm creating some modules for the GURPS ruleset (built off Core) and I'm having some class trouble (ie link class=X). I apologize for the noob question, but is there a list of valid classes for Core? I thought reference_categorisedlist was one of them, but I keep getting a runtime error stating that it's unable to create a window with an invalid class. The item I'm looking to pull up is a weapon, and I'm aiming towards being able to work out drag and drop weapons and inventory so that I won't have to create them on the fly during a game.

    Thanks!

    GB
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)

    Timezone: Eastern Standard Time (EST) United States; GMT -5 hours

  2. #2
    Does the error give the class name? I don't recall seeing a list of classes when I've looked through CoreRPG code, but you should be able to search for the particular class name in the CoreRPG files.
    Patrick

    Ultimate License Holder
    Currently Running (rotating home campaigns): Hobgoblins, Orcs, and Kobolds, Oh My! (5E), The Enemy Within (WFRP)
    Currently Playing: Castle Zagyg (Labyrinth Lord), The Forgotten Temple of Tharizdun (AD&D)

  3. #3
    The class is reference_categorised list. I've seen it used in Savage Worlds, which is another Core ruleset, but it doesn't seem to work. I figured if there was a class list, it help me (and others) in future XML marking.
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)

    Timezone: Eastern Standard Time (EST) United States; GMT -5 hours

  4. #4
    Ikael's Avatar
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    List of all CoreRPG windowclasses listed with WinGrep application.

    PS: reference_categorisedlist is SavageWorlds only windowclass

    ability
    advlogentry
    battle
    battle_header
    battle_npc
    battle_npcmaplink
    battlerandom
    battlerandom_header
    battlerandom_npc
    calendar
    calendar_base
    calendar_day
    calendar_empty
    calendar_main
    calendar_month
    calendar_select
    char_ability
    char_ability_header
    char_attribute
    char_invitem
    char_language
    char_main_category
    char_main_category_header
    characterlist
    charselect_client
    charselect_client_entry
    charselect_host
    charselect_host_entry
    charsheet
    charsheet_abilities
    charsheet_inventory
    charsheet_main
    charsheet_notes
    chat
    chatlocal
    client_ct_entry
    combattracker_client
    combattracker_host
    comboxbox_item
    ct_effect
    ct_entry
    ct_target
    ct_targets
    desktopdecal
    dicetower
    effectlist
    effectsmall
    encounter
    encounter_header
    export
    export_categoryentry
    export_entry
    export_token
    identitylist
    imagewindow
    imagewindow_header
    imagewindow_toolbar
    item
    item_header
    item_main
    languageitem
    languagelist
    library
    library_booklistcategory
    library_booklistentry
    library_pagelistentry
    library_recordtype
    lightingselection
    logentry_header
    logentry_main
    loglist
    logsmall
    manualroll_die
    manualroll_entry
    manualrolls
    masterindex
    masterindexcategory
    masterindexitem
    masterindexitem_id
    masterindexitem_note
    modifiers
    modifiersmall
    modifierstack
    module_openwindow_dialog
    moduleselection
    moduleselection_entry
    note
    note_header
    npc
    npc_header
    npc_main
    option_entry_cycler
    option_entry_default
    options
    options_group
    parcel_coin
    parcel_header
    parcel_item
    partysheet_client
    partysheet_host
    pointerselection
    portraitselection
    portraitselection_dir
    portraitselection_entry
    portraitselection_up
    pregen_header
    pregen_main
    pregencharselect
    pregencharselect_entry
    pregencharsheet
    ps_coin
    ps_inventory
    ps_item
    ps_order
    ps_parcelcoin
    ps_parcelitem
    ps_watchitem
    quest
    quest_header
    quest_stats
    ref_text_header
    reference_colindex
    reference_colindexgroup
    reference_colindexitem
    reference_index
    reference_manual
    reference_manualtextwide
    reference_tableresult
    referenceindex
    referenceindexitem
    referenceindexsorted
    referenceinlineindex
    referenceinlineindexitem
    referencemanualarticle
    referencemanualchapter
    referencemanualpage
    referencemanualpagecontent
    referencemanualpageheader
    referencemanualsection
    referencemanualtextblock
    referencetext
    referencetextwide
    shortcutbar
    shortcuts
    shortcutsanchor
    storytemplate
    storytemplate_header
    table
    table_column_headers
    table_header
    table_main
    table_result
    table_row
    tokenbag
    treasureparcel
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  5. #5
    Thanks Ikael!!
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)

    Timezone: Eastern Standard Time (EST) United States; GMT -5 hours

  6. #6
    Thread Necromancy!

    Is there a CoreRPG windowclass that is the same as reference_categorisedlist (which is the SW only windowclass). Making a MoreCore module and need functionality identical to reference_categorisedlist.

    Thanks,

    GBFF
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)

    Timezone: Eastern Standard Time (EST) United States; GMT -5 hours

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