Thread: Class Listings for CoreRPG
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January 13th, 2017, 11:36 #1
Class Listings for CoreRPG
Good day all!
I'm creating some modules for the GURPS ruleset (built off Core) and I'm having some class trouble (ie link class=X). I apologize for the noob question, but is there a list of valid classes for Core? I thought reference_categorisedlist was one of them, but I keep getting a runtime error stating that it's unable to create a window with an invalid class. The item I'm looking to pull up is a weapon, and I'm aiming towards being able to work out drag and drop weapons and inventory so that I won't have to create them on the fly during a game.
Thanks!
GBUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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January 13th, 2017, 13:34 #2
Does the error give the class name? I don't recall seeing a list of classes when I've looked through CoreRPG code, but you should be able to search for the particular class name in the CoreRPG files.
Patrick
Ultimate License Holder
Currently Running (rotating home campaigns): Hobgoblins, Orcs, and Kobolds, Oh My! (5E), The Enemy Within (WFRP)
Currently Playing: Castle Zagyg (Labyrinth Lord), The Forgotten Temple of Tharizdun (AD&D)
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January 13th, 2017, 13:49 #3
The class is reference_categorised list. I've seen it used in Savage Worlds, which is another Core ruleset, but it doesn't seem to work. I figured if there was a class list, it help me (and others) in future XML marking.
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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January 13th, 2017, 17:21 #4
List of all CoreRPG windowclasses listed with WinGrep application.
PS: reference_categorisedlist is SavageWorlds only windowclass
ability
advlogentry
battle
battle_header
battle_npc
battle_npcmaplink
battlerandom
battlerandom_header
battlerandom_npc
calendar
calendar_base
calendar_day
calendar_empty
calendar_main
calendar_month
calendar_select
char_ability
char_ability_header
char_attribute
char_invitem
char_language
char_main_category
char_main_category_header
characterlist
charselect_client
charselect_client_entry
charselect_host
charselect_host_entry
charsheet
charsheet_abilities
charsheet_inventory
charsheet_main
charsheet_notes
chat
chatlocal
client_ct_entry
combattracker_client
combattracker_host
comboxbox_item
ct_effect
ct_entry
ct_target
ct_targets
desktopdecal
dicetower
effectlist
effectsmall
encounter
encounter_header
export
export_categoryentry
export_entry
export_token
identitylist
imagewindow
imagewindow_header
imagewindow_toolbar
item
item_header
item_main
languageitem
languagelist
library
library_booklistcategory
library_booklistentry
library_pagelistentry
library_recordtype
lightingselection
logentry_header
logentry_main
loglist
logsmall
manualroll_die
manualroll_entry
manualrolls
masterindex
masterindexcategory
masterindexitem
masterindexitem_id
masterindexitem_note
modifiers
modifiersmall
modifierstack
module_openwindow_dialog
moduleselection
moduleselection_entry
note
note_header
npc
npc_header
npc_main
option_entry_cycler
option_entry_default
options
options_group
parcel_coin
parcel_header
parcel_item
partysheet_client
partysheet_host
pointerselection
portraitselection
portraitselection_dir
portraitselection_entry
portraitselection_up
pregen_header
pregen_main
pregencharselect
pregencharselect_entry
pregencharsheet
ps_coin
ps_inventory
ps_item
ps_order
ps_parcelcoin
ps_parcelitem
ps_watchitem
quest
quest_header
quest_stats
ref_text_header
reference_colindex
reference_colindexgroup
reference_colindexitem
reference_index
reference_manual
reference_manualtextwide
reference_tableresult
referenceindex
referenceindexitem
referenceindexsorted
referenceinlineindex
referenceinlineindexitem
referencemanualarticle
referencemanualchapter
referencemanualpage
referencemanualpagecontent
referencemanualpageheader
referencemanualsection
referencemanualtextblock
referencetext
referencetextwide
shortcutbar
shortcuts
shortcutsanchor
storytemplate
storytemplate_header
table
table_column_headers
table_header
table_main
table_result
table_row
tokenbag
treasureparcel"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 13th, 2017, 18:21 #5
Thanks Ikael!!
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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March 21st, 2020, 20:23 #6
Thread Necromancy!
Is there a CoreRPG windowclass that is the same as reference_categorisedlist (which is the SW only windowclass). Making a MoreCore module and need functionality identical to reference_categorisedlist.
Thanks,
GBFF
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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