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  1. #651

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    Quote Originally Posted by blackmoor1971AD View Post
    Ronnke-
    Just found this, all of your AMAZING work for FG, and deepest respects and thanks for your work!
    I noticed you have GURPS Shadowrun - Power Plays listed. I have been tweaking a conversion of SR to GURPS for .. well an embarrassingly number of years. Any chance I could get a look at the stuff you were using for that? I am always interested in another take on it.

    Thanks again for your efforts!
    Thanks!

    On Shadowrun, it's pretty much as Gigermann described. However, GURPS Thaumatology: Sorcery, would be a fitting addition to the setting if you didn't want to use standard GURPS Magic. Astral space is just Astral Projection (from Psionics) and Astral Sight.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  2. #652
    Some prediction of the launch of:


    • Drag n Drop traits, skills, spells, and other abilities character sheet
    • Hit Points by location (torso, arms, legs, shield, etc)
    • Heath status and effects to show in token mouseover(tooltip).
    • Mini Sheets

  3. #653
    Definitely looking forward to the drag/drop stuff - given the modularity of GURPS, it would be nice to be able to make skill, advantage/disadvantage, spell and so on modules custom to the campaign I plan to run that the players can then just drag and drop onto their sheets.

  4. #654
    Ditto that! That would make my life so much easier.

  5. #655

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    945
    Is this prediction based on anything real? Ronnke might be focusing on something else entirely!

  6. #656
    So, I do not know, I just asked when what's on the list would come out, I know it's done slowly, it was just a curiosity on my part.

  7. #657

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    All the items on the wish list will eventually be tackled. I don't want to commit to dates, as ultimately if real life intervenes and those dates are missed, then people are disappointed.

    I will say I have some minor bug fixes and updates which could (50/50) come out as early as this weekend. *fingers crossed*
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #658
    fingers crossed! Ronnke

  9. #659
    I am a developer/programmer by trade (albeit an old one), so any coding you would like to farm out, I would be happy to help.

  10. #660
    Ronnke - thanks for all the work you have done! It is absolutely amazing!! Your videos on YouTube - especially the "Exit 23" one-shot and "Hell to Pay" w/ Mook - started me exploring GURPS. I started looking at VTT's in the midst of the Roll20 conflagration. I certainly picked a weird moment to research the topic!

    Thanks for your generosity in sharing your work and your passion with everyone!

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