DICE PACKS BUNDLE
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  1. #531

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    The next release will be released...When it is released. :P

    If things go well, look for it after the weekend.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  2. #532
    The important thing is to be released the update: D

  3. #533
    Updates, news, possible launches, automations ... silence and uncertainty drive me crazy !!!
    But now seriously if you can tell us how things are going, I would be very happy.

  4. #534
    Quote Originally Posted by yako2020 View Post
    Updates, news, possible launches, automations ... silence and uncertainty drive me crazy !!!
    But now seriously if you can tell us how things are going, I would be very happy.
    Last I heard, it was scheduled for release last week, and then RL happened. I believe he's play-testing the framework in his own game first. He may either have discovered more bugs that need mitigating, RL struck again, or...we'll get good news later this week or early next week.

  5. #535

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    The new release has been uploaded. You are welcome to download and play around. I will post change details soon.

    In short:
    Items (Drag n Drop)able
    Vehicles
    NPC changes
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  6. #536
    A friend who has knowledge in programming said that he would try to do the weight that the character carries automatically change the move and dodge the character

  7. #537

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    Quote Originally Posted by yako2020 View Post
    A friend who has knowledge in programming said that he would try to do the weight that the character carries automatically change the move and dodge the character
    Sure, if he wants. However, that along with some other automation is already in the works.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #538
    Will we have some video or stream teaching to use the new "resources"?

  9. #539

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    897
    Quote Originally Posted by yako2020 View Post
    Will we have some video or stream teaching to use the new "resources"?
    I'll see what I can do.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  10. #540
    Only Vehicles tables is working or am I doing something wrong?

    Attachment 22794
    Last edited by YAKO SOMEDAKY; March 29th, 2018 at 14:51.

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