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  1. #111
    I can't answer since all my posts get denied. I wonder what forbidden words I might have used.
    My blog about a sandbox setting for GURPS Dungeon Fantasy, I am creating, and my endeavours to learn GURPS and the use of VTTs: Illias.

  2. #112
    How do I check for version number? I did get the ruleset about 3 hours before my post yesterday.
    My blog about a sandbox setting for GURPS Dungeon Fantasy, I am creating, and my endeavours to learn GURPS and the use of VTTs: Illias.

  3. #113

    Join Date
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    Location
    Australia
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    895
    Quote Originally Posted by weselbold View Post
    How do I check for version number? I did get the ruleset about 3 hours before my post yesterday.
    It appears at the top of the text in the chat box when you finish loading your campaign.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  4. #114
    Now We Can Export NPCs from the GCA?

  5. #115

    Join Date
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    Here are the current export filters. NPCs should work pretty well. If you tell me what you want changed with PCs, I can do that as well.

    One thing - you may want to consider putting spells in a separate section for NPCs. For now, I'm prefixing the spell name with "Spell:" so that they'll at least all be grouped together under abilities...

    (Note, consider these beta - the code needs a lot of cleaning up, but they are working pretty well...)

  6. #116

    Join Date
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    An update version is available, v3.0.4.

    This addresses all known bugs (not feature requests) reported to date.

    Includes:
    Fixed combat tracker linking issue.
    Redesign of NPC character sheet.
    Minor bug fixes and code optimisations.

    EDIT: After updating, script errors may result when you open the combat tracker. To fix this simply clear everything from the tracker and re-add.
    Last edited by ronnke; January 17th, 2017 at 14:33.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  7. #117

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    Does this include the ability to drop values onto the HP to adjust (or a "wounds" fields on the CT)?

  8. #118

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    Quote Originally Posted by Andraax View Post
    Does this include the ability to drop values onto the HP to adjust (or a "wounds" fields on the CT)?
    Yes. And <Ctrl>+Drop will add to the HP/FP
    Last edited by ronnke; January 17th, 2017 at 15:39.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  9. #119

    Join Date
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    Location
    Australia
    Posts
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    Quote Originally Posted by Andraax View Post
    Here are the current export filters. NPCs should work pretty well. If you tell me what you want changed with PCs, I can do that as well.

    One thing - you may want to consider putting spells in a separate section for NPCs. For now, I'm prefixing the spell name with "Spell:" so that they'll at least all be grouped together under abilities...

    (Note, consider these beta - the code needs a lot of cleaning up, but they are working pretty well...)
    Many thanks for this. On your say so, I will add these scripts to the original post so people can find them easily.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  10. #120

    Join Date
    Jun 2013
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    Isanti, MN
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    Hmm, just tried it and it didn't work. Neither the HP/FP on the CT or the fields on the PC/NPC sheets themselves.

    The new NPC sheet looks good. Can you enlarge the "Traits" block, or (preferably) put a larger version of it onto the "Notes" tab.

    Feel free to put the attachment on the original post. You might want to use a dropbox link so it's easy to update in the future...

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