Thread: GURPS 4E Core Ruleset
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March 14th, 2020, 00:18 #831
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Systems/Rulesets: GURPS 4th Edition.
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GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 14th, 2020, 01:30 #832
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One question to start. What is the intended use for the -HP field in the combat tracker? Didn't it go negative before?
How is this field meant to be decremented? If I increase injury to an amount greater than max HP, the -HP field does not increase (or decrease for that matter) and the "normal" HP field still goes negative.
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March 14th, 2020, 01:43 #833
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It will indicate the multiples of negative hit points. So if you increase injury to say 2x HP (the character should be a -HP requiring a death roll) then the -HP field will indicate -1xHP. It makes it easy to see when a N/PC requires a death roll and also the penalties for unconscious rolls. Hope that helped.
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 14th, 2020, 02:01 #834
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March 14th, 2020, 03:12 #835
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I've uploaded Release Candidate 6. Use the same link. This will probably be the last RC, pending any identified bugs/issues, before proper release.
- Added item type dropdown selection.
- Added vehicle type dropdown selection.
- Fixed issue with adding inventory is added as unidentified items.
- Fixed encumbrance spelling.
- Fixed known issues for using ruleset with FGU.
- Minor bugs.
Last edited by ronnke; March 14th, 2020 at 11:22. Reason: Updated for RC6
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 15th, 2020, 00:13 #836
So I fiddled around a bit with RC 6 in FGU. I imported 4 characters I made to check the original ruleset out. I imported them, and all seemed fine, and i added them to the combat tracker in FGU. There i did find something strange. 2 of the characters speed was 0 in the combat tracker. I figured i would check if it was only FGU, so i started FGC, removed them from the Combat tracker (it all looked fine and dandy), and added them again. and the error was there too.
Captured from FGC
/H
We don't stop playing because we grow old,
we grow old because we stop playing!
Now running the first installment of Horizons of the Vast, a Starfinder Campaign, and Kingmaker 2nd ed.
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March 15th, 2020, 00:42 #837
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Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 15th, 2020, 02:26 #838
- Join Date
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Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 15th, 2020, 09:43 #839
We don't stop playing because we grow old,
we grow old because we stop playing!
Now running the first installment of Horizons of the Vast, a Starfinder Campaign, and Kingmaker 2nd ed.
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March 15th, 2020, 12:05 #840
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