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Thread: GM Advice

  1. #31
    LordEntrails's Avatar
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    Added a link to the Heroes Wanted resource thread; https://www.fantasygrounds.com/forum...Resource-Links

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  2. #32
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    Here's a new post from GitPG that I thought was very thought provoking and useful. It's one GM's list to himself of rules for running his games.
    http://www.giantitp.com/forums/showt...DMs&p=24023097

    Current Projects: Ultimate Undermountain (NYDUM)
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    FG Product Reviews: Virtual Scribe Reviews

  3. #33
    Quote Originally Posted by LordEntrails View Post
    Here's a new post from GitPG that I thought was very thought provoking and useful. It's one GM's list to himself of rules for running his games.
    http://www.giantitp.com/forums/showt...DMs&p=24023097
    Very good article, I enjoyed it quite a lot. It covers many rules and principles I use in my games.
    The past is a rudder to guide us, not an anchor to hold us back.

  4. #34
    LordEntrails's Avatar
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    A GM's list of list "uncommon" advice. Much of it is not uncommon to me, but still worth a read and consideration.
    http://www.giantitp.com/forums/showt...ice&p=24107201

    Current Projects: Ultimate Undermountain (NYDUM)
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