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  1. #31
    Tested it in FGU and happy to know see it loads correctly.
    This is one of my must have extension, I use it every time thank you @ChazC

  2. #32
    Quote Originally Posted by DGM View Post
    Tested it in FGU and happy to know see it loads correctly.
    This is one of my must have extension, I use it every time thank you @ChazC
    Cool - thanks!

    Is the only new button in FGU 'Assets'?

    "You're gonna need a bigger boat"

  3. #33
    I've just uploaded a new version to the original post with the assets button & ruleset=any changes.

    "You're gonna need a bigger boat"

  4. #34

    Join Date
    May 2016
    Location
    Jacksonville, FL
    Posts
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    Thanks for the <ruleset>Any</ruleset>! I had considered requesting that, but since most people only know D&D they tend to be hesitant.

    However, now that you've done it, may I make more requests?

    Savage Worlds has the following additional button definitions:
    button_edges
    button_edges_down
    button_hindrances
    button_hindrances_down
    button_monstrousabilities
    button_monstrousabilities_down
    button_powers
    button_powers_down
    button_vehicles
    button_vehicles_down
    button_hq
    button_hq_down
    Starfinder has the following additional button definitions:
    button_boons
    button_boons_down
    button_charstarships
    button_charstarships_down
    button_themes
    button_themes_down
    button_vehicles
    button_vehicles_down
    button_starshipitems
    button_starshipitems_down
    button_starships
    button_starships_down
    button_archetypes
    button_archetypes_down
    button_features
    button_features_down
    button_specialfeatures
    button_specialfeatures_down
    (The 'Vehicles' button is used in both, but repeated here just to point out the extra buttons that each has.)

  5. #35
    Jees - that’s a couple of lists! No promises but I’ll see what I can do as and when I get the chance.

    More than happy to send you the .psd template I used if you want to do them yourself though?

    "You're gonna need a bigger boat"

  6. #36
    Quote Originally Posted by ChazC View Post
    I've just uploaded a new version to the original post with the assets button & ruleset=any changes.
    Hey ChazC, I am still using your older version FGU, which I love! unfortunately I can't load the new extension in the latest version of FGU somehow.
    Last edited by vaughnlannister; April 22nd, 2020 at 13:11.

  7. #37
    Quote Originally Posted by vaughnlannister View Post
    Hey ChazC, I am still using your older version FGU, which I love! unfortunately I can't load the new extension in the latest version of FGU somehow.
    I changed the
    -<ruleset>

    <name>Any</name>

    </ruleset>

    to


    -<ruleset>

    <name>5E</name>

    </ruleset>

    And I see it now.
    Last edited by 4wire; April 22nd, 2020 at 16:18. Reason: Updated original capitalization
    5E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.

    DMs Guild Creator

  8. #38

    Join Date
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    It should be

    Code:
    <ruleset>Any</ruleset>
    'Any' must be capitalized or it's ignored. XML is case-sensitive.

  9. #39
    Quote Originally Posted by Talyn View Post
    It should be

    Code:
    <ruleset>Any</ruleset>
    'Any' must be capitalized or it's ignored. XML is case-sensitive.
    Lack of capitalization was my error. It was spelled "Any" originally but did not work in FGU. 5E works fine.
    5E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.

    DMs Guild Creator

  10. #40
    Thanks 4wire the change to 5E worked for me !

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