Thread: MoreCore Ruleset
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September 11th, 2022, 20:03 #3221
Just found this and am excited to play with it! I have decided to try and build Palladium ruleset inside here (can't find one predone) and am having some problem with skills...I got it to roll the % for skills and add the %/level adjustment using /die (C*p3)+d100. If I used /die d100+(C*p3) it would multiple everything to p3. Now I am trying to figure out how to use the rollunder function to give me success/failure. Example: XSkill is base 20% +4%/level. Member is level 2 so their success threshold is 28%. How do I go about this string?...thanks in advance!
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September 11th, 2022, 22:22 #3222
It has been part of MoreCore for many years.
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September 11th, 2022, 22:26 #3223
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September 29th, 2022, 14:56 #3224
- Join Date
- Apr 2020
- Location
- France
- Posts
- 75
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September 29th, 2022, 15:47 #3225
I have fixed. Maybe I didnt upload or set it live. Ill check.
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September 29th, 2022, 15:50 #3226
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September 30th, 2022, 07:35 #3227
- Join Date
- Apr 2020
- Location
- France
- Posts
- 75
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October 17th, 2022, 20:02 #3228
I'm wondering if there's still a way to set a default background decal from within a MoreCore extension? I have an extension for which I have a series of background decal PNGs, so when my extension loads I'd like to have one of them load by default other than the default swk_logo.png.
I remember that before FGU introduced custom background decal selecting from the options menu, that you had to do it from an extension. I even once created an FGC extension that presented a series of decal choices, but for the love of it I can't remember how I did it.
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October 27th, 2022, 21:19 #3229
athleticsroll.jpg
Hi so I have setup a roll here:
Code:/exalted (p1)+(a)d10
This test should be (3+1)=4 d10s rolled using the /exalted roll, counting successes, however the roll is only using the (a) strength reference when it should be calling to both:
result.jpg
Seen here. Is there a way to group the Athletics and Strength values together so that they can be automatically called upon when values update?
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October 27th, 2022, 22:00 #3230
/exalted [(a)+(b)]d10
To keep skills in sync they need to be dragged to a/b/c
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