Thread: MoreCore Ruleset
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July 28th, 2019, 20:38 #1611
If you don't need the Dice Pool, then I would turn it off from the options. If it's needed, then it would have to be re-coded.
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July 28th, 2019, 22:31 #1612
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July 30th, 2019, 02:29 #1613
Feature request: On trackers, if the maximum is zero, would it be possible to have that box not show on the character sheet? It would just be less clutter when using them for consumables such as rations or ammo where having a set maximum doesn't really make sense.
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July 30th, 2019, 02:56 #1614
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July 30th, 2019, 03:21 #1615
I'm sure I'm probably using them "not as intended". I like to use them for things like tracking the number of potions, rations, ammo, etc. a character has left. For those things, there really isn't a maximum, there's just what the character is currently carrying.
The inventory tab is probably the more appropriate place to track those things, but I just like having things that change often all on one tab.
I'll take a look at the ToC extension. Thanks.
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July 30th, 2019, 03:30 #1616
So you just want to hide the maximum box?
I dont think that can work logically....
You cant set the Current Value to be higher than the Maximum value.
I cant really see how you could implement this without significantly changing the way the Trackers work?
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July 30th, 2019, 03:51 #1617
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August 4th, 2019, 02:32 #1618
- Join Date
- Mar 2018
- Posts
- 126
So I need an older version of MoreCore, like 1.46 or so. Cause I need to have the spell library and the trackers does not work for my purposes for my system.
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August 7th, 2019, 11:47 #1619
- Join Date
- Aug 2006
- Posts
- 93
Been looking around but have not been able to find any documentation for Effects in morecore and extension created in morecore.
Is there any syntax guide for creating effects available ?
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August 7th, 2019, 13:36 #1620
Effects are quite complex.
And very specific in what they do and when.
MoreCore is generic.
The two dont go together.
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