1. #1131
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    18,956
    Blog Entries
    1
    Quote Originally Posted by Arion View Post
    Is there any way in the MoreCore ruleset to have a button apply a value to the Modifier box rather than roll a dice?

    EDIT: Ignore that. Despite reading the list of dice types, i didn't see that!

    Next question, have Rolemaster Dice ever been added? I am having a fiddle with the code, but just create errors every time!
    That would be /mod
    eg Strength 16
    /mod 2

    I have no idea what dice Rolemaster uses or how they use them.
    There is a Rolemaster ruleset in the store already in case you were not aware.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  2. #1132
    Ok, here is what I came up with for the expanse pregens and NPCs. Let me know how it works out. Im gonna try to run this sometime soon.
    Attached Files Attached Files

  3. #1133
    Is there a way to use MoreCore with 5e?

  4. #1134
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Denver, Colorado, USA (for a bit)
    Posts
    23,995
    Quote Originally Posted by Gix View Post
    Is there a way to use MoreCore with 5e?
    MoreCore and the 5E ruleset would seriously clash. I suppose you could use MoreCore to run a 5E game, but you'd have to do lots of work and would lose a huge amount of functionality. So, the question is why do you want to run 5E in MoreCore? Or, a more appropriate question is: what functionality of MoreCore do you want in 5E?

    FG Con 15 Fantasy Grounds Online RPG Convention - Nov. 8-10, 2019
    Register at www.fg-con.com for all the latest info.

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #1135
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    18,956
    Blog Entries
    1
    As Trenloe says - apart from clashing with 5E in many ways what functionality are you looking to take into the 5E game.
    There is already a Hero Points for 5E extension otherwise most other things are done far more specifically for 5E in its ruleset.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  6. #1136
    So what I was looking at that I loved were the world building features, and setting up abilities with dice rolls. I also liked being able to customize the combat tracker

    I thought I might be able to coax weapons with magical abilities directly in them from it... maybe not though.

  7. #1137
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    18,956
    Blog Entries
    1
    Hi Gix the world builders are nowhere near as featured as Dulux's. I created them for MoreCore as Dulux no longer supports community rulesets with his extensions.
    I probably could port these out to a CoreRPG extension but Im not sure there is much need for that with the DOEs being out there...

    As for the other features - you are welcome to pinch bits of code to make your own extensions to tweak 5E if you feel it needs it.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  8. #1138
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    18,956
    Blog Entries
    1
    New Rolls for the MasterBook RPG system have been added. These will be ready in the next release. Along with The Witcher, Chronicles of Darkness, some Stunt tweaks (which may be redundant) and some Crom tweaks. Also Ahoggya has done a roll for All Flesh Must Be Eaten.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  9. #1139
    Quick question: does the update includes the fix for the dB.script file generation?
    The past is a rudder to guide us, not an anchor to hold us back.

  10. #1140
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    18,956
    Blog Entries
    1
    Quote Originally Posted by Valyar View Post
    Quick question: does the update includes the fix for the dB.script file generation?
    It will - it hasnt been posted just yet.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

Thread Information

Users Browsing this Thread

There are currently 10 users browsing this thread. (1 members and 9 guests)

  1. Jay_NOLA

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in