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  1. #241
    Any way to do skill bonuses through effects? I can't seem to find it anywhere

  2. #242
    Yes. For example, a +10% chance to Scale Sheer Surfaces from Rat Claws would be written:
    Rat Claws; SKILL: 10 scale sheer surfaces

  3. #243
    If something gives a bonus to all skills you can use SKILL: 10

    The format is Cause; Skill: x skill name in lower case. Knuckleball's post is dead on to the format.

  4. #244
    Thanks Paul! And Ned! Both of you are amazing!

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