5E Character Create Playlist
Page 21 of 37 First ... 11192021222331 ... Last
  1. #201
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,685
    Blog Entries
    1
    Sorry noelyuk I see you were following those steps. Did you email support@ with your external IP address?

  2. #202
    noelyuk's Avatar
    Join Date
    Jun 2014
    Location
    Hong Kong GMT +8
    Posts
    224
    Yeah already emailed support with external IP

    Current Warhammer 3rd Edition Campaigns:
    The Enemy Within (Revisited) - (Fridays 6pm PST = GMT -7)
    https://theorderofchaosgamers.com
    https://itunes.apple.com/hk/podcast/...s/id1067964927

  3. #203
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,135
    Blog Entries
    21
    Quote Originally Posted by Myrdin Potter View Post
    I closed and reopened Volo, and still the same issue. When I click links for the images from the NPC list, nothing shows up. The reference manual is fine. The images list has the monster links and I can click them and see it, also fine. But not from the stat block.
    This should be fixed now.

  4. #204
    Hey, guys. I thought there was a fix pushed for this, but I noticed an issue when I have two instance of FG open. One as DM and one as localhost. When I open my map and image folder in DM view I see all my groupings. However, when I open my player instance (localhost), I only see "all" and "none". I took screenshots but it looks like this thread doesn't allow me to post attachments.

    Do you think this will be an issue for my players as well? Just thought it was strange I could see the groupings in one and not the other. Is that to protect from players seeing a grouping name the DM might be trying to keep secret? Just curious.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  5. #205
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,827
    This is correct. Players don't see groupings other than all or none. Moon Wizard posted the reasoning behind this somewhere in this thread. Or maybe in another thread.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #206
    Quote Originally Posted by Zacchaeus View Post
    This is correct. Players don't see groupings other than all or none. Moon Wizard posted the reasoning behind this somewhere in this thread. Or maybe in another thread.
    Makes complete sense. Sorry I missed the post explaining.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  7. #207
    I appear to be having performance issues since 3.2 upgrade in Savage Worlds. I have been in the process of creating a Curse of the Crimson crown for Savage worlds. Tried the same thing in a Pathfinder game and duplicated the same performance issue.

    In the Story window, if there is standard text, chat text (i.e. to send to chat window), links to handouts and links to encounters (i.e. Zellara's Home if you know the modules...), the window frame is very unresponsive when you try and drag it - take 1 or 2 seconds to move to where the mouse pointer has been re-positioned to. There is also some noticeable lag when typing in the window at times.

    I am running on an i7 laptop with 16gb memory. The CPU rarely gets above 25% and the memory used is never over 30% - so it appears not to be hardware related.
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    Amazing Adventures 5E Campaign
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  8. #208
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,411
    Quote Originally Posted by ColinBuckler View Post
    and the memory used is never over 30% - so it appears not to be hardware related.
    How much memory if FG using? FantasyGrounds.exe is a 32-bit application, so it is limited to 2GB memory use in a 32-bit operating system and somewhat less than 4GB (around 3.7GB) in a 64-bit operating system.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #209
    Fantasy Grounds is using 1,330.4 MB and < 1% CPU. I just noticed that when I do drag the story entry window around that the CPU usage for FG shoots up to almost 12%
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    Amazing Adventures 5E Campaign
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  10. #210
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,411
    Quote Originally Posted by ColinBuckler View Post
    Fantasy Grounds is using 1,330.4 MB and < 1% CPU. I just noticed that when I do drag the story entry window around that the CPU usage for FG shoots up to almost 12%
    Yeah, that's expected. Is it only story entries with links/chat text that cause the issue, or does a basic story entry (only text) cause the same issue that you reported above in post #207?

    EDIT: And are you using any themes?
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Starfinder Playlist

Log in

Log in