Thread: Aligning Hex Grids
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February 9th, 2019, 18:21 #21
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April 9th, 2019, 22:04 #22
Grand Templar
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Is there a program like map align that we can use to scale the maps to fit the hex on or a way to code that into map align or does it already do that and I am missing something?
Edit: I wish the map gods at paizo would include maps in their pdfs with the option to remove the grid like they did in some of their Pathfinder products.
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April 10th, 2019, 01:23 #23
No. The grid alignment tool only works for square grids. Aligning hex grids is next to impossible. As you point out the best solution is to not have the grid baked into the map, then you can just draw an FG grid to whatever you want.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 20th, 2019, 01:50 #24
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I fiddled for the longest time with making Worldographer maps line up with the grid on FG, the numbers here did help guide me, but did not give accurate results.
Ended up getting my map to be accurate lined up with FG grid by using 60 Hex width with 53 Hex Height, so I recommend that for anyone else
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July 20th, 2019, 01:56 #25
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Or, just export your maps without a grid and rely on FG to draw the grid for you...
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July 20th, 2019, 02:57 #26
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June 17th, 2020, 14:39 #27
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I'm a bit late to this, but I'm using the old version of Hexographer (v1.80.4) and a Width of 48 pixels and height of 42 pixels creates maps with a hex grid that aligns perfectly with the fantasy grounds grid. Set the hex height to 42 in FG and just like magic the grid aligns
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June 17th, 2020, 15:05 #28
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Thanks, BlueDrake!
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September 5th, 2020, 03:45 #29
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You can add width 40 by height 37 to the list of known dimensions that work. And here is how to do it for any size.
https://docs.google.com/document/d/1...it?usp=sharingLast edited by cas206; September 5th, 2020 at 03:50.
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