5E Product Walkthrough Playlist
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  1. #131
    Quote Originally Posted by RCathcart View Post
    Ya know what would be cool is if somehow these tokens could be actually linked to their spells. like monsters and PCs are to theirs. (Someone has probably already suggested this).
    Ok. Disclaimer first. I am not suggesting this is what anyone should do as there very well may be unintended consequences that people like Trenloe, damned and Lord Entrails might jump in and explain. So, what I'm starting to do is create NPC's for the spell tokens. I created a Spell Token group and am creating NPC's to represent all of the spell tokens. As an example, I created a "Spiritual Weapon" NPC. I then grabbed the token and placed it on the NPC. When I drag the spell onto the PC's sheet to the actions tab, i then open the spell and at the very end of the description, I drag the NPC link into the spell. To be clear, the player still can't open the NPC link. However, now when the player casts spiritual weapon, I can open their character, open the spell and open the NPC link and drag and drop the token onto the map. Once I place it on the map they player can move it (as long as it is on the same layer as the player tokens if you are using the enhanced images extension). What I like about this is I have a hard time selecting the tokens for the spells out of the token bag due to the transparency. Once they are in "token form" on an NPC its very easy.

    I'm not sure this makes it a ton easier, but I think it will be a little easier for me once I set it up for players that have spells that have representative tokens. Here are some screen shots if anyone is interested.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  2. #132
    LordEntrails's Avatar
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    Quote Originally Posted by Gwydion View Post
    Ok. Disclaimer first. I am not suggesting this is what anyone should do as there very well may be unintended consequences that people like Trenloe, damned and Lord Entrails might jump in and explain. So, what I'm starting to do is create NPC's for the spell tokens. I created a Spell Token group and am creating NPC's to represent all of the spell tokens. As an example, I created a "Spiritual Weapon" NPC. I then grabbed the token and placed it on the NPC. When I drag the spell onto the PC's sheet to the actions tab, i then open the spell and at the very end of the description, I drag the NPC link into the spell. To be clear, the player still can't open the NPC link. However, now when the player casts spiritual weapon, I can open their character, open the spell and open the NPC link and drag and drop the token onto the map. Once I place it on the map they player can move it (as long as it is on the same layer as the player tokens if you are using the enhanced images extension). What I like about this is I have a hard time selecting the tokens for the spells out of the token bag due to the transparency. Once they are in "token form" on an NPC its very easy.

    I'm not sure this makes it a ton easier, but I think it will be a little easier for me once I set it up for players that have spells that have representative tokens. Here are some screen shots if anyone is interested.
    Interesting idea. I like the thought because NPCs have sizes. And therefore if you add them to the map from the CT (I think the autoscale requires they be added from the CT) they can be sized automatically. Of course, there is no creature size for a 30ft radius, but it's a start.

    As for selecting from teh bag, it is tough. I always try to pick from the ring/edge of them and rely upon the mouse cursor changing so I know I've got them.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #133
    i had to walk a fine line with transparency gentlemen, if we get layer stacking in the next round of updates thhen these problems go away.. tho i will have to update a bunch of stuff. lordentrails thank you for the wishlist link, i have fired off a bunch of questions

  4. #134
    Quote Originally Posted by hagrid70 View Post
    i had to walk a fine line with transparency gentlemen, if we get layer stacking in the next round of updates thhen these problems go away.. tho i will have to update a bunch of stuff. lordentrails thank you for the wishlist link, i have fired off a bunch of questions
    Don't get me wrong, no complaints here! Just trying to figure how best to implement.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  5. #135
    when i built em i broke everything down into sizes. character size(5'), 10'+5'radius, 15', 20'+10'radius, 30'+15'radius, 40'+20'radius, straight and round wall sections, up to 120'+60'radius and..... oddities (like mordenkaniens mansion, where it will be however you want it, but the ENTRANCE may well be visible stacked up against a wall somewhere..

  6. #136
    Quote Originally Posted by hagrid70 View Post
    i had to walk a fine line with transparency gentlemen, if we get layer stacking in the next round of updates thhen these problems go away.. tho i will have to update a bunch of stuff.
    I have a solution to this. If you are interested, message me.
    I never claimed to be sane. Besides, it's more fun this way.

  7. #137
    Can someone post some in-game screenshots of this product? I'd like to get it but want to know what exactly it is before I spend money on it

  8. #138
    LordEntrails's Avatar
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    Quote Originally Posted by HuseyinCinar View Post
    Can someone post some in-game screenshots of this product? I'd like to get it but want to know what exactly it is before I spend money on it
    72 tokens for spell effects. Here are a few of them tossed onto an encounter map; Cloud of Daggers, Mordekain's Sword, & Web.
    Screen Shot 02-13-19 at 09.07 AM.PNG

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  9. #139
    I just loved the tokens! Unfortunately, I can't make the sizes work properly... what's weirder is that not always when release the individual token scale, tokens will increase in size, then I adjust with alt+mouse scroll (because of Combat Enhancer). Many times they will get even smaller than what's defined from PCs/NPCs tokens. It happens with Combat Enhancer both on and off. That's very weird.

    EDIT: had to update all text to reflect some developments.
    Last edited by pablomaz; February 24th, 2019 at 23:35.

  10. #140
    Quote Originally Posted by Gwydion View Post
    Don't get me wrong, no complaints here! Just trying to figure how best to implement.
    Great new way to implement these - https://www.fantasygrounds.com/forum...1-on-DMs-Guild

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