STAR TREK 2d20
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  1. #1
    Mask_of_winter's Avatar
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    Attention SW GMs!

    Big update coming up! Help yourself, help us all go through a smooth transition by testing it and reporting the bugs here.
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  2. #2
    Mortar's Avatar
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    LOL, hadn't even seen this thread and posted a link to your video in the 3.2.0 Test thread.
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  3. #3
    JohnD's Avatar
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    Man I was already feeling like two 24" monitors wasn't enough real estate for running a game on....
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  4. #4
    Doswelk's Avatar
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    I was feeling confident that I had sorted out 50 Fathoms, Hellfrost, Hell on Earth with regard to the new icons, then I saw your video and re-downloaded 3.2 and found all the extra icons they had added

    Oh well 50 Fathoms is done (again)
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  5. #5
    The 50 fathoms icon set looks great. Can't wait to see the rippers resurrected icons!

    Quote Originally Posted by Doswelk View Post
    I was feeling confident that I had sorted out 50 Fathoms, Hellfrost, Hell on Earth with regard to the new icons, then I saw your video and re-downloaded 3.2 and found all the extra icons they had added

    Oh well 50 Fathoms is done (again)

  6. #6

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    Question... as I am new to all this... If I run my game in the test mode do my players have to select that too to play?

    Thanks!

  7. #7
    damned's Avatar
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    Yes they do. You all need to be on teh same version - they wont connect if they are running 3.1.x and you are on 3.2.x
    You really should only run the test mode if you are testing or developing - or really curious...


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  8. #8

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    Quote Originally Posted by Jaxer67 View Post
    Question... as I am new to all this... If I run my game in the test mode do my players have to select that too to play?

    Thanks!
    Yes, but don't do it. If you're going to GM for actual players, switch yours back to Live because the Test version is exactly that, and it's not ready for prime time yet.

  9. #9

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    Yes, I was just curious. I wouldn't run a game in it...

    Thanks for all your help, though. You guys are obviously a wealth of knowledge and I appreciate you pointing me in the right direction.

  10. #10
    Doswelk's Avatar
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    Quote Originally Posted by Talyn View Post
    Yes, but don't do it. If you're going to GM for actual players, switch yours back to Live because the Test version is exactly that, and it's not ready for prime time yet.
    Except we need to test it with players, so if you warn your players before hand there may be problems and they are happy to help debug errors then all is good, used to run a lot of my games in test mode for that reason...
    That said I am not running a SW game until FGCon9 and that will be in Live mode!
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

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