Thread: Attention SW GMs!
-
September 21st, 2016, 15:16 #1
- Join Date
- Feb 2009
- Location
- USA Eastern Time Zone (GMT -5/-4)
- Posts
- 2,479
- Blog Entries
- 1
Attention SW GMs!
Big update coming up! Help yourself, help us all go through a smooth transition by testing it and reporting the bugs here.
Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
-
September 21st, 2016, 19:58 #2
LOL, hadn't even seen this thread and posted a link to your video in the 3.2.0 Test thread.
Ultimate License Holder
-
September 21st, 2016, 20:21 #3
Man I was already feeling like two 24" monitors wasn't enough real estate for running a game on....
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
-
September 22nd, 2016, 23:51 #4
I was feeling confident that I had sorted out 50 Fathoms, Hellfrost, Hell on Earth with regard to the new icons, then I saw your video and re-downloaded 3.2 and found all the extra icons they had added
Oh well 50 Fathoms is done (again)My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
September 23rd, 2016, 03:31 #5
-
October 1st, 2016, 04:19 #6
- Join Date
- Sep 2016
- Location
- Tasmania, Australia
- Posts
- 5
Question... as I am new to all this... If I run my game in the test mode do my players have to select that too to play?
Thanks!
-
October 1st, 2016, 04:35 #7
Yes they do. You all need to be on teh same version - they wont connect if they are running 3.1.x and you are on 3.2.x
You really should only run the test mode if you are testing or developing - or really curious...
FG Con 9 – Fantasy Grounds Online RPG Convention - October 14-16 2016
Register at www.fg-con.com for all the latest info.
-
October 1st, 2016, 04:35 #8
-
October 1st, 2016, 04:54 #9
- Join Date
- Sep 2016
- Location
- Tasmania, Australia
- Posts
- 5
Yes, I was just curious. I wouldn't run a game in it...
Thanks for all your help, though. You guys are obviously a wealth of knowledge and I appreciate you pointing me in the right direction.
-
October 1st, 2016, 08:26 #10
Except we need to test it with players, so if you warn your players before hand there may be problems and they are happy to help debug errors then all is good, used to run a lot of my games in test mode for that reason...
That said I am not running a SW game until FGCon9 and that will be in Live mode!My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks