STAR TREK 2d20
  1. #1

    LFP Need 4 players thursday 8 sept 14u30 (2:30 pm) CET SW Daring Tales of Adventure 1

    Hi everybody!

    FG License: Standard = you will need a standard subscription $ 3.99/month or a one time purchase of $ 39 Standard One-Time Pricing
    You need to install Hamachi software to log in to my games. This is a free, simple and safe process that I will lead you through.
    Game System: Savage Worlds = this is the system we will be playing => you don't need to own the ruleset to play this game
    Setting: Daring Tales of Adventure: Action and roleplay fuelled pulp, weird scientists and bold heroes/wicked villains - Adventure 1: To end all wars
    Day of week and time: thursday 8 september, 14u30 (2:30 pm) CET
    Estimated play time: 4 hours, we will certainly stop the adventure when playing 4 and a half hours
    Planned Frequency:One shot
    Term:One shot

    Text or Voice: Voice - Teamspeak 3

    Roleplay & Combat mix: 50/50
    Number of Players in game & needed: zero in game at the moment and need 3 to 4 players
    Character starting level & equipment: Seasoned 25 XP
    Character restrictions:Play a brave hero with good intentions towards the world and (most? ;-) ) of its inhabitants; in spirit of the pulp theme (latter explained at the beginning of the session); as a pulp hero you will start off as a more experienced player character than the usual starting character(s), you will play a pregenerated character

    Details of your scenario: When a friend says he has important information he wants to discuss, you know it’s the start of something big! Weird scientists, a reporter, a medical lab etc.

    More info in my FG group Savage stories: https://www.fantasygrounds.com/forum...php?groupid=82

    Game Calendar: https://www.fantasygrounds.com/calendar/?id=2166

    Hope to hear from you soon!
    Last edited by Dorian; September 3rd, 2016 at 05:18.
    Belgium: CET or GMT + 2
    As a GM = Savage Worlds; most Savage Worlds settings tend to grasp my interest.
    As a player: Open to everything but hack 'n slash. I tend to be not too excited about anything d20/D&D/Pathfinderish, but I am open to try.
    I like story, immersion, roleplaying characters, action-reaction and consequences, non killer gm lethality/insanity/character hardship that presents an interesting story (element) etc.
    I like MANY genres.

  2. #2
    damned's Avatar
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    Dorian - do the time conversion for: UTC, UTC+2, PST/PDT, MST/MDT, CST/CDT, EST/EDT, UTC+9 (Japan), AEST and UTC+12 (NZ). These are the most common timezones that games get advertised in. Post all of these in your post above to make it easier for people who just see 230pm and move on.

  3. #3
    Thanks for the tip!
    Belgium: CET or GMT + 2
    As a GM = Savage Worlds; most Savage Worlds settings tend to grasp my interest.
    As a player: Open to everything but hack 'n slash. I tend to be not too excited about anything d20/D&D/Pathfinderish, but I am open to try.
    I like story, immersion, roleplaying characters, action-reaction and consequences, non killer gm lethality/insanity/character hardship that presents an interesting story (element) etc.
    I like MANY genres.

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