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June 7th, 2021, 20:44 #31
Probably not. This would take updates to many hundreds of products to update. And that's after the codebase might be changed to support.
I've actually never found it a big deal, my players are not adding/subtracting items all that often. And when they do, they just turn on/off the effect using the setup action.
I'm sure more automation would be nice, but their is the extension you can use, and the devs have lots of priorities to work on as well. I believe their is a suggestion on the wish list that you can vote for. https://fgapp.idea.informer.com/
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June 8th, 2021, 19:21 #32
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This may (or may not) be what you're looking for: https://www.dmsguild.com/product/280...ate_rem=878507.
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June 8th, 2021, 19:40 #33
There's a framework being developed that will allow this. It's not in the 5E ruleset at present. It's currently in the Pathfinder 2e ruleset, which is being the test platform for a more generic approach to automation and effects. When it comes to the 5e ruleset is unknown at this stage.
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June 11th, 2021, 14:45 #34
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Silent Ruins equipped Effects when paired with Adrianho's 5E Automatic effects does what you are looking for.
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