Thread: Advanced Character XML Creator
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August 28th, 2005, 20:18 #21
Cool!
When you have got them finalised let me know...
As for this expansion, I am currently plugging through the data entry portion, to fix the monster.xml files so they display correctly with this, and they will be a part of this zip file as well. Should be a week.
Thank you for everything!
The cards look good. Can't wait to figure out how to dynamically resize everything.
cheers,Ultimate Licence holder
I've had FG for so LONG I DON'T KNOW HOW TO USE IT!
But I'm learning!
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September 14th, 2005, 21:22 #22Originally Posted by kalmarjan
I am soon going to be entering my NPCs and I want to use your version....
And I still have to write the program to di it!
:wink:
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September 15th, 2005, 04:22 #23
Sorry, RL has gotten in the way here....
I am waiting for a few changes to be finalized by Crusader, then I will be able to finish the data entry.
I am plugging away at it, and I will be done oh, I swear by the year 2988.
(Sound familiar?? LOL)
Cheers,
P.S. Seriously, it should be a couple of weeks.Ultimate Licence holder
I've had FG for so LONG I DON'T KNOW HOW TO USE IT!
But I'm learning!
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September 15th, 2005, 05:53 #24
Yeah, I've had a lot of work lately as well. I will finish the alterations this weekend though.
Sorry for the delay.
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September 15th, 2005, 11:46 #25
PDP mon ami!
I cnat wait to see the result!
Cheers,Ultimate Licence holder
I've had FG for so LONG I DON'T KNOW HOW TO USE IT!
But I'm learning!
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September 15th, 2005, 13:27 #26
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September 15th, 2005, 16:08 #27
Pas de Problem - PDP
Sorry, could not resist.
Gods I am tired today!
Cheers,Ultimate Licence holder
I've had FG for so LONG I DON'T KNOW HOW TO USE IT!
But I'm learning!
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September 21st, 2005, 00:16 #28
- Join Date
- Sep 2005
- Posts
- 71
Help....
Hello folks, just looking for help inusing the .XML converter. I have no problems with using it, only how to get the completed NPC into the game? Someon mentioned editing the DB file ? Do I have to do this? Really hoping to get some NPC's into my7 game. Thanks Graiskye
https://groups.yahoo.com/group/Graisk...guid=223731510
-Graiskyesfantasyground; central file repository, as well as outlines, guidelines for my FG game. If you want to play, drop by.
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September 22nd, 2005, 09:10 #29
The NPC XML Creator is something I knocked up quickly because there was a request for it, I have not used myself yet and I think it's a bit flaky...
A new version will be done (with some notes on how to use it) when the new NPC stat block is created by others on this board.
But a brief explanation is in order...
Add the following to db.xml in your campaign folder:
Code:<node name="npc"> <category name="" mergeid="" baseicon="0" decalicon="0"> </category> </node>
The XML file that is created needs to be copied between the category entries e.g.
<category name......
<node name="00001" category="">
<stringvalue name="ac" value="13, touch 13, flatfooted 11 (+0 size, +2 Dex, +1 class)"/>
.....
</node>
</category>
Node Name - FG stores each NPC as a numerical number (so make sure that every time you create a NPC you increase the node number.
Category - This was a requested (I do not know what it does though)
Type - Again this was a field used by FG I think the idea is to put class details or type e.g. Humanoid, Beast, etc.
Sorry for the lack of notes as I say I knocked this up as quick fix for someone (I am terrible at remembering handles) on this board and have not looked at it since.
Hope the above helps in some way....
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September 23rd, 2005, 07:45 #30
- Join Date
- Sep 2005
- Posts
- 71
Hey thx, Well Im not sure if it'll get me where I want to go, but its a heck of a lot better than a poke in the eye with a sharp stik, I'll try and stumble thru adding a NPC, one last thing do people edit the .xml files with an xml editor, or do you just use notepad ? Thanks again Grai.
https://groups.yahoo.com/group/Graisk...guid=223731510
-Graiskyesfantasyground; central file repository, as well as outlines, guidelines for my FG game. If you want to play, drop by.
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