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  1. #1

    Join Date
    Feb 2005
    Location
    Maryland for now
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    45

    Comprehensive Token List!

    In an effort to avoid searching the entire forum for tokens I am making a comprehensive list of Token Downloads. This will be edited a lot as I get this done. These are links to the specific threads, so please reply there if you are commenting on certain packs. If I missed yours, post a link below and I will add it. If you find this useful I will keep it updated to the best of my ability. I realize there are only 2 pages of stuff right now, but this might be more useful in the future.

    Heliopolix
    - Status Token Packs -
    http://forums.fantasygrounds.com/for...hp?p=2133#2133

    Nix4
    - Ship Tokens Pack Vol.1 -
    http://forums.fantasygrounds.com/for...opic.php?t=732

    - NiX's Big Monster Token Pack vol. 1 -
    http://forums.fantasygrounds.com/for...opic.php?t=738

    - Nix Token Pack 1 -
    http://forums.fantasygrounds.com/for...opic.php?t=678

    Elric
    - Universal Token Pack: Dragons Set #1 -
    http://forums.fantasygrounds.com/for...opic.php?t=736

    - Small Token Packs on Elric's site -
    Lolth's Minions - Drow, Spiders and the Demon Queen herself!
    Undead - Various Undead for the DM to throw at their players.
    Canon Fodder - Goblins, Kobolds and Orcs
    http://forums.fantasygrounds.com/for...opic.php?t=233

    - Character Token Packs -
    http://forums.fantasygrounds.com/for...opic.php?t=219

    - New Ambiance Token Pack Available! -
    http://forums.fantasygrounds.com/for...opic.php?t=220

    Kalmarjan
    - Generic Tokens -
    http://forums.fantasygrounds.com/for...opic.php?t=718

    - Area of Effect Tokens -
    http://forums.fantasygrounds.com/for...opic.php?t=652

    Talis
    - TONs of Tokens! -
    http://forums.fantasygrounds.com/for...opic.php?t=376

    Dalkin
    - Grid Guide Tokens -
    http://forums.fantasygrounds.com/for...opic.php?t=426

    Ilwan
    - Complete Token Pack -
    http://forums.fantasygrounds.com/for...opic.php?t=271

    All comments and suggestions welcome!

    - Novalith

  2. #2

    Join Date
    Dec 2004
    Location
    Chicago-ish
    Posts
    2,234
    Thanks! I was just going though my system figuring out what tokens I had.

    rv

  3. #3
    Good idea.

    If I could make two suggestions,

    1. Consider including an explanation of what to do once you have the images downloaded to your folder. (What folder to copy them into.) Or a link to such an explanation.

    2. Consider including an explanation of the "best practices" for creating tokens. By this I mean, use jpeg or bmp or something else? File size? Etc. Again, or a link to such an explanation.


    Now, if only FG didn't stop letting me View and Create Character's locally everytime I tinker with the tokens...I tried to do this again recently and had to reinstall to get it running.

    Ramza
    Ram

    If I am walking with two other men, each of them will serve as my teacher. I will pick out the good points of the one and imitate them, and the bad points of the other and correct them in myself. -- Confucius

  4. #4
    Ged's Avatar
    Join Date
    Aug 2004
    Location
    Finland
    Posts
    673
    Quote Originally Posted by Ramza0Tyr
    Now, if only FG didn't stop letting me View and Create Character's locally everytime I tinker with the tokens...I tried to do this again recently and had to reinstall to get it running.
    It seems that while this issue was corrected at one place in the patch 1.04 it remained at another. Namely, the tokens folder (at least the \data\tokens\) may generate a system file Tokens.db, which prevents Fantasy Grounds from running in the "local mode". Delete that file (you have to change the folder options to show hidden system files) and you should be ok. This will definitely be corrected in the future.

  5. #5
    Quote Originally Posted by Ged
    Quote Originally Posted by Ramza0Tyr
    Now, if only FG didn't stop letting me View and Create Character's locally everytime I tinker with the tokens...I tried to do this again recently and had to reinstall to get it running.
    It seems that while this issue was corrected at one place in the patch 1.04 it remained at another. Namely, the tokens folder (at least the \data\tokens\) may generate a system file Tokens.db, which prevents Fantasy Grounds from running in the "local mode". Delete that file (you have to change the folder options to show hidden system files) and you should be ok. This will definitely be corrected in the future.
    Thanks for letting me know. There is a big difference between knowing that there is a problem and wondering whether I am doing something wrong!

    Of course, I can't figure out how these other guys are making these tokens and how everyone else is using them without having the same problem I am having.

    Ramza
    Ram

    If I am walking with two other men, each of them will serve as my teacher. I will pick out the good points of the one and imitate them, and the bad points of the other and correct them in myself. -- Confucius

  6. #6

    Join Date
    Feb 2005
    Location
    Maryland for now
    Posts
    45
    Once I am a bit more sure about how to install tokens, I will either write an explination or link to one (if I find it explained better then I could explain it myself). I also have not done much in the way of creating maps. I have Campaign Cartographer Pro on my machine, and have not used it at all yet. I would like to be able to rate the tokens or at least give a bit more in the way of general information on them, but I have not downloaded them all yet.

    I will add more stuff to the list when I get a chance.

  7. #7
    I did some token creation in photoshop. Quick description of how I did them (without having photoshop in front of me, which means I'll probably use bad terminology here... I'm not a PS expert).

    • Found good pics of monsters and brought them into PS.
    • Opened a workspace and created a layer with a circle (the border of the token), image canvas 60x60 pixels.
    • Cropped face of monster and changed canvas size to as close to 57x57 as possible.
    • Use some tool within PS to move the cropped image into the workspace with the circle.
    • Set the layers and opacity so that the monster's image appears within and behind the circle.
    • Save as a .gif, so only the circle and the monster within the circle appears (if you save as a .jpg the area outside of the circle shows up as well).

    I haven't posted what I've done for download because I have no idea if I would be infringing on copyrights. The pics were from various d20 rules websites. Richvalle can check in to state if he liked the way the tokens looked.
    Murder at Avedon Hill - Official site for novel being released February, 2007 (podcast release also begins February, 2007)
    Four Ugly Monsters - Honorary Monster, ret.

  8. #8

    Making tokens

    Okay, here is how I make tokens in PS.

    First, I select a good, quality picture to import into Photoshop.
    Then I crop the image to the size and picture that I want for the token.

    If the token is to be transparent, I use the Select=>Color Selection to make the selection, with the feathering adjusted so only the token is selected.
    I then Inverse the selection,
    Then I use the background eraser to erase out the background.
    I then use the image size command to resize the image to 45 x 45 Pixels. (the community standard is 50 x 50 pixels per square, but I go a little smaller so the token fits on the inside of the square.)

    At this point, I save for the web [Ctrl+Shift+Alt+s] and select the PNG-24 format. This usually saves the picture at high quality, and keeps the image file size down.

    If you do not care about the quality of the image, go ahead and save it in JPEG format. I try to steer away from the GIF format, I just personaly do not like it.

    I really hope that this helps you.

    BTW: If you really want to make a coin-like token, follow the above steps until you have cropped your picture. You start a new layer with the draw command. Make sure that the fill is turned off, and you are only using the stroke option.
    At this point, you can use the layer effects to create to your hearts content, ie. Bevel, Contour, drop shadow...
    Once you are finished with this, you want this layer to be at the bottom of the stack of layers.
    Click on the layer with the picture that you cropped.
    Then you need to [CNTL+Click] on the layer with the coin. This will create a selection based on the coin layer's shape.
    Inverse this selection, then delete the outside.
    Once you get this far, use [CTRL+A] to select all, then [CTRL+X] to cut the layer, then [CNTL+V] to repaste the layer. This will center the circle for you.
    Repeat the above procedure for the picture of the token, and you will have a nice, centered token.
    Now you Resize the image to 45 x 45, and follow the instructions for saving, and put it in the token file, and Blammo! You are ready to go.

    Hope that this helps.

    NOTE: I am not in favour of using the community standard of 50 X 50 Px, as my maps are HUGE! So I have gone half of that. 25 X 25 Px still shows enough detail in my books, so we will see after this weekend's game.

    Cheers,
    Ultimate Licence holder

    I've had FG for so LONG I DON'T KNOW HOW TO USE IT!

    But I'm learning!

  9. #9

    Join Date
    Dec 2004
    Location
    Chicago-ish
    Posts
    2,234

    Re: Making tokens

    Quote Originally Posted by kalmarjan
    NOTE: I am not in favour of using the community standard of 50 X 50 Px, as my maps are HUGE! So I have gone half of that. 25 X 25 Px still shows enough detail in my books, so we will see after this weekend's game.
    Cheers,
    Its true that 25x25 is small but looks ok. But... I was working on some tokens using the 50 x 50 standard. I was able to make large critters 100x100 and tiny ones 25x25 and they all looked ok.

    Hmm, though I wonder if I could use 25x25 standard and drop them on a blown up map of the WLD and they would look ok... dang. Now I have to try it.

    rv

  10. #10
    Hmm, though I wonder if I could use 25x25 standard and drop them on a blown up map of the WLD and they would look ok... dang. Now I have to try it.
    Its not neccessarilly for me that I make the map smaller. I just found that if FG has too many images open at once, or if the image itself was too large, it kicked people off. I'm not really into cutting down the images into individual rooms, until we get to a point where token names are saved.
    This may not seem like a big deal, but if you are running 10 mooks plus 8 players, that is 18 tokens to rename everytime you open a new map! Pain in the arse if you ask me. So, by simply reducing all of the standard sizes by 50% seems like a good comprimise for now.

    BTW. At the 50 x 50 Px standard, a 25 x 25 Px creature would be considered small. (The next size down from Medium) Wheras a tiny creature is 12.5 x 12.5 Px. It gets tricky using the 25 x 25 Px format, as a tiny creature is now 6.25 Px x 6.25 Px.

    Just my 2 cents.
    Ultimate Licence holder

    I've had FG for so LONG I DON'T KNOW HOW TO USE IT!

    But I'm learning!

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