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June 24th, 2016, 04:53 #41
You're right, I do notice that.
It makes me wonder why mine is so crazy... My settings are set correctly (I've quadruple-checked!)
You have to admit, a well-implemented client based game-finding/game-listing mechanic would surely not be an unwelcome feature. Right?
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June 24th, 2016, 08:21 #42
@JimSocks where are you? Are you sure you're UTC-6 right now?
According to https://www.timeanddate.com/time/zones/cst, most places on CST are currently on CDT which is UTC-5.
Are you in Saskatchewan?
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June 24th, 2016, 08:48 #43
@JimSocks where are you? Are you sure you're UTC-6 right now?
According to https://www.timeanddate.com/time/zones/cst, most places on CST are currently on CDT which is UTC-5.
Are you in Saskatchewan?
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June 24th, 2016, 13:20 #44
Yeah I am GMT -5 right now due to Daylight Savings Time (which was why I thought midnight after having thought I was 11pm due to GMT-6)
I am in St. Louis, MO. which is CST (but is CDT right now, or -5)
Honestly I am awful at doing timezone calculations... which is sad considering my entire job revolves around world travel.
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June 24th, 2016, 13:45 #45
95% of games are never advertised on the Calendar. They are between existing groups and they have no need for the calendar.
The remaining games are advertised when and where and how the GMs want to advertise them. Some GMs love the calendar and others want something different.
A well populated Calendar (with lots of vacancies) is great for new players but typically a game will be advertised and will fill up and will no longer use the Calendar.
A calendar full of games that have no vacancies is also no help to someone looking for a game either.
The Calendar works - it could be better - it could have better notifications, it could auto archive games with no Calendar activity, but it does work, it does do Timezone conversions well, it allows you to vote on times, it has public and private information etc.
I use it for advertising/recruiting One Shots but I dont use it (anymore) for campaigns as I have a group of players already.
A client based tool could work well but most games that do that are games that people jump into *now* while RPGs usually involve a lot of organising, negotiation, last minute changes (kinda like Shadowrun missions) etc and this process often takes many days or weeks... A client based tool would mean that you couldnt check it on your tablet or phone or at your work desk etc. So there are downsides to it too.
Your timezone doesnt change. You are still in Central. The offset changes based on the time of year if your location observes Daylight Savings. Keep it set at Central. So you still select CST in the TimeZone and you choose Automatically Adjust DST Settings.
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June 24th, 2016, 21:50 #46
- Join Date
- Jun 2016
- Posts
- 25
Ok, I know it's still a few hours yet, but will the teamspeak info be posted before the event, or do we connect and find out the server then?
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June 24th, 2016, 22:00 #47
The weird thing is that when I go to the calendar (https://www.fantasygrounds.com/calendar/?id=2046), it says JimSocks is at UTC-6. So either he's picked the wrong time zone, or DST is not set, or there's some bug showing the wrong time zone for him. Yet, UTC-5 is showing for Hector, BDaniel, siegleeagle, Fobok and Ateaxeate. What are all their settings set to?
This makes me wonder about Tenabrae - are you sure about the start time? If you're in UTC-5 as it says, the game starts at 9pm, but if you're really at UTC-6, its 8pm.
I find this site to be most useful: https://everytimezone.com/#2016-6-25,-600,cn3
(but it doesn't work well on a mobile)
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June 24th, 2016, 22:01 #48
Here are my settings:
Attachment 14498
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June 24th, 2016, 22:05 #49
- Join Date
- Jun 2016
- Posts
- 25
My time is set to GMT - 5 (Eastern Time), with DST accounted for. Both the calendar and the everytimezone link shows 10pm for me.
DST really screws me up, every single time, so I usually just trust things like that calendar rather than trying the math myself.
Attachment 14499Last edited by Fobok; June 24th, 2016 at 22:08.
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June 24th, 2016, 22:46 #50
TeamSpeak server information is here: https://www.fg-con.com/information/teamspeak
I've created the channel under Game Channels > D&D5E > [FGDaze] Awaroth Woods.
The password is the same as the FG password listed here: https://www.fantasygrounds.com/calendar/?id=2046
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