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Thread: MoreCoreRPG?

  1. #1

    MoreCoreRPG?

    Hi.

    I just picked up FG about 2 or 3 weeks back. I'm working on a custom rule set using CoreRPG as a base. I heard about the MoreCore extensions and thought I heard that MoreCore was going to be released as a standalone rule set like CoreRPG is now.

    My question is it true that MoreCore will be released as a stand alone rule set like the current CoreRPG and if so, will MoreCore be released anytime soon?

    Thanks,
    John

  2. #2
    I thought I saw damned post something about converting to a ruleset layered on CoreRPG, but I don't think he gave a timeline.

    Regards,
    JPG

  3. #3
    damned's Avatar
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    Im hoping to get it out this weekend.
    I was hoping to get it out last weekend too though!
    Im just working on converting some LUA dice strings to a consistent format... I suck at LUA.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  4. #4
    Quote Originally Posted by damned View Post
    Im hoping to get it out this weekend.
    I was hoping to get it out last weekend too though!
    Im just working on converting some LUA dice strings to a consistent format... I suck at LUA.
    Will it be possible to roll 1d3 and 1d2 dice?

  5. #5
    damned's Avatar
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    So it wont roll an actual 3d d3 and d2 - it graphically rolls the Fate Dice but will roll these for example:

    /die 3d2+2
    /die 6d3+1d4

    And report to chat and display the sum as per the standard dice.
    There is no d2 or d3 on the table but you can save these rolls into the Char Sheet

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  6. #6
    damned,

    I just wanted to ask if you managed to release MoreCore this past weekend as you hoped? If not no problem, I just wanted to make sure before I started working on another ruleset with CoreRPG. If MoreCore is out then I'd rather use that template/rule set

  7. #7
    damned's Avatar
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    I am still working on getting the messages right for the exploding dice, drop lowest etc. It will be another couple of days. apologies.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  8. #8
    damned's Avatar
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    Hi Draugr not sure if you noticed but MoreCore ruleset has been out for a while now and is regularly updated
    Was browsing older posts looking for something else...

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  9. #9
    Hello Damned,
    In he MoreCore rules set when I try
    /successes 3d6x3
    All is ok. I get the righ number of sucesses. But with a modfier, eg +1, it won't take the modifier in account and keep throwing 3 dices.
    On the contrary it works with the rollunder command.
    Is ist wanted so, or did i miss sth ?
    Thank you
    Ultimate license holder
    Pref : Cthulhu and savage Worlds

  10. #10
    damned's Avatar
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    Quote Originally Posted by dragonheels View Post
    Hello Damned,
    In he MoreCore rules set when I try
    /successes 3d6x3
    All is ok. I get the righ number of sucesses. But with a modfier, eg +1, it won't take the modifier in account and keep throwing 3 dices.
    On the contrary it works with the rollunder command.
    Is ist wanted so, or did i miss sth ?
    Thank you
    Thats correct.
    /successes was not written to take modifiers

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

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