STAR TREK 2d20
  1. #1

    Campaign/module question

    I have a question concerning module activation. I have manually input the Eberron adventures The Forgotten Forge, Shadows of the Last War, and half of Whispers of the Vampire's Blade, into FG. This was, of course, before I even realized there was this module activation feature. All three (well, 2 1/2) have been entered as induvidual campaigns, which I have set up using the included Tale of Dinor adventure as a guide. I am currently in the process of running a group through Forgotten Forge. Eventually, once we finish this little adventure, I need to flow into the next adventure. Here's my problem.

    Either I need to somehow get what I have already input to show up as a module, so that the campaign can continue unbroken smoothly, or figure out a way to bring my player's character sheets from the current adventure into the new story. As yet, I have not seen a way to do so without overwriting the destination story. I would rather not have to retype these entire stories in module form if I can help it. What can I do? Does this even make sense? Once again, the manual falls far short of being a reliable guide on the subject of madules and their addition to the campaign.

  2. #2
    Open up one of the other campaigns and type in the chat window.

    /export [filename]

    This should save the campaign as a module which could then be activated in the first campaign. Good luck!

  3. #3
    Dude! You rock! That totally worked. Mind you, it didn't do exactly what I hoped it would, BUT, it's a start. It's gonna take some tweaking, but I think I can get it ironed out so that it runs smoothly. Thanks so much for the tip!

  4. #4

    Join Date
    Dec 2004
    Location
    Chicago-ish
    Posts
    2,234
    I think you want to do /export 'filename' 'text' where the 'text' is what shows up in the module activation list.

    So you could do /export forge The Forgotten Forge and it would create a file with the name forge and show up with the text The Forgotten Forge in the module list.

    rv

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in