5E Product Walkthrough Playlist

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
Page 52 of 163 First ... 242505152535462102152 ... Last
  1. #511
    I think I know what the problem is - I think I remember reading on the Syrinscape Forums somewhere that the 3rd Party Integration feature of Syrinscape (which the DOE: Sound leverages) doesn't (yet) work on a Mac.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  2. #512
    Quote Originally Posted by rob2e View Post
    Totally had this working with Discord, then now it doesn't. Is there a list of "common things" perhaps that people (ME!) forget or change without knowing? I can't for the life of me figure out why it's not working all of a sudden.

    I have the sound profile set correctly...

    Attachment 17083

    I change the default playback device to "Cable Input".
    I open Syrinscape.
    I change the default playback to speakers.
    I have the volume up on the speakers.
    I have the volume slider up on Syrinscape.

    CAN. NOT. FIGURE. IT. OUT.

    Help?
    Hey, Rob. Can you trigger a sounds from Syrinscape and hear it? Is it just triggering from fg that is the issue? Just trying to figure out where the issue is. When I was messing around in your discord channel at the end of the session last night, I was triggering the sounds directly from Syrinscape. If that works for you and its just triggering from within fg that is the issue, the only other thing I would check is to make sure you didn't somehow turn off the sounds from within fg. If it doesn't work from Syrinscape itself, that is a different issue. Let us know so we can try and troubleshoot. The sound profile you sent looks good to me and how I have it set up.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  3. #513
    One other thought that is a longshot. I know you posted your sound profile and it looks good. However, I know you use PTB, regular app and possibly the web discord player. Sometimes when I change which discord app I'm using my sound profile defaults back to "default" inputs and I have to change it again. Have you checked again just to make sure it hasn't defaulted back? I'm hoping maybe your screenshot was the "original" setup and perhaps it switched without you realizing it. That's the only other thought I have right now.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  4. #514
    I'm trying to use the string "Parry: 7 -> Miss!" to Trigger in Chatsound. But i would like to use for any number of Parry "Parry: X -> Miss!". Can I use a neutral character in place of the number? Or can I split the sequence in two for the same trigger? like "Parry ; Miss!". Sorry for my bad english gramar....

  5. #515
    Quote Originally Posted by christophersons View Post
    I'm trying to use the string "Parry: 7 -> Miss!" to Trigger in Chatsound. But i would like to use for any number of Parry "Parry: X -> Miss!". Can I use a neutral character in place of the number? Or can I split the sequence in two for the same trigger? like "Parry ; Miss!". Sorry for my bad english gramar....
    Not at this time. It is something that is being worked on.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  6. #516
    rob2e's Avatar
    Join Date
    Sep 2015
    Location
    Spokane, WA
    Posts
    1,423
    Blog Entries
    13
    Maybe I missed this, but I'm having an extremem difficulty understanding this...

    I start a new campaign in FG to have just sounds, so I can export a module.

    I open the Sounds (Chatsounds)
    I open the DOM SoundLinnk Library
    I click on All Sounds (Alphabetical)
    I choose a sound, let's say "Blessing"
    I drag the "Blessing Link into chatsounds
    It does nothing.

    What am I missing?
    rob2e - Join me on Discord!
    Become a Patron!
    Follow me on the Twitters
    Come watch the Twitches... twitch.tv/rob2e
    Also my YouTube Channel
    Available on the FORGE
    My Dungeon Master's Guild Material

  7. #517
    Quote Originally Posted by rob2e View Post
    Maybe I missed this, but I'm having an extremem difficulty understanding this...

    I start a new campaign in FG to have just sounds, so I can export a module.

    I open the Sounds (Chatsounds)
    I open the DOM SoundLinnk Library
    I click on All Sounds (Alphabetical)
    I choose a sound, let's say "Blessing"
    I drag the "Blessing Link into chatsounds
    It does nothing.

    What am I missing?
    And then you click the Green "Add Sound" Button on the ChatSound Entry - right?

    And its the Purple Link that you're dragging, not the "standard" Brown one - yes?
    Last edited by dulux-oz; January 8th, 2017 at 10:32.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #518
    rob2e's Avatar
    Join Date
    Sep 2015
    Location
    Spokane, WA
    Posts
    1,423
    Blog Entries
    13
    Quote Originally Posted by dulux-oz View Post
    And then you click the Green "Add Sound" Button on the ChatSound Entry - right?

    And its the Purple Link that you're dragging, not the "standard" Brown one - yes?
    Ah, you need to open a new entry and drag the purple link into THAT. That wasn't clear to me, as I am used to just dragging full links from one window to another. ThanX Dulux-Oz, I'll eventually have it all figured out.
    rob2e - Join me on Discord!
    Become a Patron!
    Follow me on the Twitters
    Come watch the Twitches... twitch.tv/rob2e
    Also my YouTube Channel
    Available on the FORGE
    My Dungeon Master's Guild Material

  9. #519
    Quote Originally Posted by rob2e View Post
    Ah, you need to open a new entry and drag the purple link into THAT.
    Yeah, that's because of the way the FG engine treats Links (as I mentioned in our emails). It is "non-standard" because the whole Sound system is "non-standard" and it was the only way I found I could get things to work.

    I'm glad you've got it figured out now

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #520

    Join Date
    Nov 2016
    Location
    New Orleans, LA, USA
    Posts
    195
    Beginner question about the extension.
    How do you delete sounds?
    I've got a couple of New Auto-Sounds and Chat sounds that I want to remove along with a Mini-Board and I don't know hot delete them. As I have no Delete Item option.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Starfinder Playlist

Log in

Log in