Starfinder Playlist

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1201
    For Chat Sounds you program based on what comes across the chat for the player. For Example if the players roll an athletics check this would come across the chat window: [SKILL] Athletics [PROF]. You would then use that as your trigger for whatever sound link you wanted to play when your players rolled an athletics skill they were proficient in.

  2. #1202

  3. #1203
    I created a YouTube video that might help too. You can view it here:

    https://youtu.be/yQJzMimNgSU
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  4. #1204

    DOE: Sound Extension

    So I've installed the Extension, installed and running Syrianscape, installed and setup Voicemeeter and VB Aux cable and set up a couple of basic sounds in my Sound Bar on FG. I even set up Hangouts to to get its sound through voicemeeter.

    My problem is, I still cant hear or preview the sounds while in FG and its kind of bringing me down. I'd like to add sounds to my stories but I need to hear them and know that they;ll work.

    Any thoughts?

    Edit by Moderator: I moved this post to this more appropriate thread
    Last edited by dulux-oz; August 8th, 2018 at 04:11.

  5. #1205
    Quote Originally Posted by BigDaddyinFL View Post
    So I've installed the Extension, installed and running Syrianscape, installed and setup Voicemeeter and VB Aux cable and set up a couple of basic sounds in my Sound Bar on FG. I even set up Hangouts to to get its sound through voicemeeter.

    My problem is, I still cant hear or preview the sounds while in FG and its kind of bringing me down. I'd like to add sounds to my stories but I need to hear them and know that they;ll work.

    Any thoughts?

    Edit by Moderator: I moved this post to this more appropriate thread
    Have you turned On Sounds in the FG Options (as per the Manual)?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  6. #1206
    I'm having the same problem here. Everything is installed and setup but I can't hear anything from inside FG (Sound option is On) when I click the sound links. I used this Extension without problems with my old machine, but I changed it a few months ago and now it doesn't seem to work properly...

  7. #1207
    Quote Originally Posted by Teotimus View Post
    I'm having the same problem here. Everything is installed and setup but I can't hear anything from inside FG (Sound option is On) when I click the sound links. I used this Extension without problems with my old machine, but I changed it a few months ago and now it doesn't seem to work properly...
    OK, so, first things first: can you get a sound out of Syrinscape directly?

    If so, make up a new "test" soundlink with a fresh 3PI link and see (hear?) what happens.

    Let us how how you go, OK?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #1208
    Hi Dulux-Oz,

    I appreciate your help with this. I have the Sound turned on in my settings and I am able to reproduce sounds through Syrinscape. As far as "make up a new "test" soundlink with a fresh 3PI link", do you mean create a test sound in Syrinscape and paste the link into my Sound bar in FG? If so, I will try that as soon as I get home. At work right now :-)

  9. #1209
    Quote Originally Posted by BigDaddyinFL View Post
    Hi Dulux-Oz,

    I appreciate your help with this. I have the Sound turned on in my settings and I am able to reproduce sounds through Syrinscape. As far as "make up a new "test" soundlink with a fresh 3PI link", do you mean create a test sound in Syrinscape and paste the link into my Sound bar in FG? If so, I will try that as soon as I get home. At work right now :-)
    No, I mean create a new Soundlink Record in the DOE: Sound and copy one of Syrinscape's 3PI URIs into it, then click on the newly created Soundlink and see if you get any sound. If you don't, then let us know which 3PI URI you were using and provide us with a screenshot of the Soundlink record and the FG Options windows. We should be able to work out what's going on from there.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #1210
    Hi Dulux-Oz,

    I followed your instructions and created a new Soundlink Record in the DOE: Sound and copied one of Syrinscape's links into it, The link looked like this:

    syrinscape-fantasy:elements/YnJpbmRvbC10b3duOjo2LWhvcnNl/play/

    I took screenshots of my setup and each step. In steps 7 and 8 I tried to play the sound through FG and still could not hear anything, but when I play the sound through Syrinscape I hear it quite clearly
    Attached Files Attached Files

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