Starfinder Playlist

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1101
    Quote Originally Posted by Stormhound View Post
    Did you download the updates to this and the base extension?
    Yes. It works for me in CORE RPG but not in 5e.

  2. #1102
    Quote Originally Posted by Alvi_Leiz View Post
    Yes. It works for me in CORE RPG but not in 5e.
    Hmm... It's working fine for me with 5e. Couple basic thoughts. Did you delete the old base and sound extension in your extension folder to make sure FG is reading the correct one? Also, at the launch screen of FG, do you see a red "x" on either of the extensions?
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  3. #1103
    Hey there , really happy to post in our community, sorry for my english cause I m french..
    Here's my problem.
    I Play to Pathfinder
    Syrinscape is Ok with me and I play with discord/ Voicemeeter

    I can manage a sound trigger only if a mage click on the hand left bubble ( to manage the spells by day )
    https://snag.gy/OYx2Gw.jpg , this one works

    If i use the cast button it doesn't work in the test
    https://snag.gy/FIvh14.jpg

    It's the same story if I create a trigger for a greatsword, nothing happenned in the test
    https://snag.gy/le8nsD.jpg


    Do you think it will work during party?

    can you help me with that?

    Thx

  4. #1104
    Hey jej59! Welcome to the forum! In order for the sounds to work, the "trigger" has to travel over the internet in chat. So, if you have GM rolls hidden, they won't work. In your example, when you cast, the "?" means you are hiding rolls so "sleep" never makes it through chat. If you show gm rolls, it should work as intended.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  5. #1105
    You re just Marvellous , thanks for answer , it works now.

  6. #1106
    Awesome! Great news!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  7. #1107
    Hi Everyone,

    Just a quick note to let you all know that the DOM SoundLink Library - a Module of all of the available Syrinscape SoundLinks pre-packaged as DOE: Sound SoundLinks - has just had this month's version (May 2018) put up on DM's Guild.

    Note that you still need Syrinscape to use the Library as it only contains the SoundLinks, not the Syrinscape Sounds themselves.

    You can find the DOM SoundLink Library by typing "dom soundlink" (without the quotation marks) in to the DM's Guild Search Box (make sure you select the May 2018 version - April's version is still showing up in the search list as I write this).

    Please Note: May's version of the Library is essentially the same as April's version - except May's version includes support for the Starfinder Ruleset. If you already have April's version and you have no need for the Starfinder support then save your money for June's version (unless, of course, you'd like to support ongoing development of the Library and of the DOE: Sound and other DOEs)

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #1108
    I see in the manual that this requires Syrinscape, but in the wiki there is a way to setup VLC to Teamspeak. Is there a way to use this extension to play sounds on my computer through VLC (or some other media player) instead of having to use Syrinscape?

  9. #1109
    Quote Originally Posted by akito3379 View Post
    I see in the manual that this requires Syrinscape, but in the wiki there is a way to setup VLC to Teamspeak. Is there a way to use this extension to play sounds on my computer through VLC (or some other media player) instead of having to use Syrinscape?
    I've moved this post over to this thread because the question is about the DOE: Sound, not the DOE: Base.

    To answer the question: yes, as it says in the Manual and on the Wiki, if the sound app can be controlled via a URL/URI then it can be controlled by the DOE: Sound. I use it primarily (but not exclusively) with Syrinscape which is why it mentions Syrinscape primarily in the doco.

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #1110
    Ah, I missed that because I don't know what URI is. I'll look into it. Cheers!

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