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View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1071
    Quote Originally Posted by Zen Master View Post
    Hi,

    I am having some problems trying to get the extension to work, Fantasy Grounds won't trigger the sound playback on Syrinscape. There are no red X's or anything, the base and sound extensions are loaded.
    I checked that the "sound" configuration is on but when I click the sound link nothing happens, no errors or anything, with or without Syrinscape running.

    Any ideas?

    Thanks!
    If you're using it on a Mac, give up. The sound extension doesn't seem to work properly on any flavor of macOS or OS X. You'll need to try it under bootcamp or a VM.
    There are only 10 types of people in this world - those who understand binary, and those who don't.

  2. #1072

  3. #1073
    Quote Originally Posted by Zen Master View Post
    Hi,

    I am having some problems trying to get the extension to work, Fantasy Grounds won't trigger the sound playback on Syrinscape. There are no red X's or anything, the base and sound extensions are loaded.
    I checked that the "sound" configuration is on but when I click the sound link nothing happens, no errors or anything, with or without Syrinscape running.

    Any ideas?

    Thanks!
    The sounds have to be triggered from a player. Are you running two instances of FG? One as DM and one as client? If so, then triggers generated from the client should work.

  4. #1074
    I'm trying to play ambient sounds from the mini board for now, without chat triggers.

  5. #1075

    Join Date
    Jun 2013
    Location
    Isanti, MN
    Posts
    2,922
    I generate sounds as GM all the time. Soundlinks work fine for me.

  6. #1076
    Have you turned Sounds "On" in the FG Options?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #1077
    Yes, that was one of the first things that I checked. The strange thing is that I'm not getting any errors, just nothing happens.

  8. #1078
    Where is the Sound String in the Soundlink Record coming from? Are you using a self-created Soundlink Record or one from a Library/Extension?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #1079
    I tried with both, creating my own from Syrinscape third party app integration, and also with another one from the DOM Soundlink Library.
    Neither work, same thing happens with both.

  10. #1080
    OK, try these (in this order):
    1. Choose an existing sound from Syrinscape and confirm that it plays by clicking on its button in Sysrinscape.
    2. Create a new Soundlink Record using the 3rd Party Integration for the sound in step 1. Don't forget to click on the green "+" button so that the purple Soundlink icon is created/appears.
    3. Re-confirm that Sounds are turned "On" in the FG Options.
    4. Test the new Soundlink.
    5. If its still not working, post a screen shot of the Soundlink record.


    Let us know how you go
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

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