View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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May 11th, 2018, 03:50 #1121
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May 20th, 2018, 02:15 #1122
- Join Date
- Feb 2018
- Posts
- 10
DOE Sound Extension Question
First of all, thanks for this extension! It is truly amazing and adds a great deal to our gaming sessions!
My question is... I want to create a chatsound by distinguishing it from others of the same type (such as a creatures bite).
Example in chat :
Poisonous Snake:
[ATTACK (M)] Bite
Attack [20] -> [at Target][HIT]
I set up my trigger to be a) Poisonous Snake and b) HIT but it does not seem to recognize the first.
Also I cannot seem to get the triggers working when they are on different lines in the chat (Poisonous Snake and HIT are on different chat lines).
However [ATTACK (M)] Bite works since they are on the same chat line. Problem is that will trigger a snake bite sound for any creature with bite.
Hopefully I am just missing something here and this is a simple one for you Dulux! Again, great work on this!
(Mod: Moved to appropriate Thread.)Last edited by dulux-oz; May 20th, 2018 at 02:54.
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May 20th, 2018, 02:57 #1123
ChatSounds won't work across different lines of chat - there's a few posts on this in this thread (yes, its a big thread so there's a lot to go through - I'm not surprised it was missed).
Note sure about your first issue (my brain hasn't engaged fullky yet today) - someone else want to weigh in?Dulux-Oz
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...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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May 22nd, 2018, 18:27 #1124
Two questions:
1) Noob question: I can't seem to find the button that opens DOE: Sound Sound Board. Where's this located??
2) I'd like to use this for a user-created ruleset that hasn't been updated to keep current with the current version of CoreRPG. Any advice--or that way buggy performance lies?
Thanks
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May 23rd, 2018, 03:42 #1125
1) If you are talking about the Menubar/Sidebar Button for the DOE:Sound (is like Story, Notes and NPCs) then you need to "turn it on" via the Library Button. Does that help?
2) All of the DOE's only work with the CoreRPG or its "children" Rulesets (and then only the "offical" SmitWorks-released ones). For everything else, I've created the DORCore Rueset which people can use as the "parent" of their Community Ruleset which will give them all of the DOE-functionality.
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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May 23rd, 2018, 05:12 #1126
Last edited by Hector Trelane; May 23rd, 2018 at 05:25.
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May 26th, 2018, 09:23 #1127
Hi Everybody,
I've just updated the Extension to v4.2.1.
This is primarily a compatibility update to fix a couple of minor bugs, etc.
Please note that with the release of the new DOE:REMU Extension the delivery method for all of the DO-REMs (Dulux-Oz Rulesets, Extensions & Modules) has changed. Please see Post #1 of this thread for full details.
Enjoy!Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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May 29th, 2018, 20:11 #1128
- Join Date
- Jan 2017
- Posts
- 312
I just updated from a pretty old version (both base and sounds) and they are not showing up in my Campaign Details as an option. Have you heard of this - did I just Noob it?
I tried creating a new campaign just in case nope.
Here is a video, to hopefully show you what I am doing that is obvious?
https://www.youtube.com/watch?v=sYGJbyUIkjc
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May 29th, 2018, 20:46 #1129Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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May 29th, 2018, 20:48 #1130
Perhaps post another short video if it isn't much trouble to show how/where you downloaded the files?
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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