Thread: Removing Dice from the Table Top
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July 4th, 2016, 14:29 #11
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
If you don't like the dice where they're at, why don't you just drag them all into a pile in a corner somewhere, and save their new position (so that they always go back there when you're not using them)?
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July 4th, 2016, 15:36 #12
Well, that's obnoxious. It seems the players need dice to add weapons, and the GM needs dice to make a custom table.
Unfortunately, you can't remove "all" the dice. You have to specify them individually. I added an attachment that removes the fudge die.
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July 4th, 2016, 17:05 #13
Can you hotbar a die first and then enable the extension? You should be able to drag the die from the hotbar to the UI for new weapons and tables.
I never claimed to be sane. Besides, it's more fun this way.
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July 4th, 2016, 17:07 #14
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July 4th, 2016, 17:35 #15
What about having the extension put the dice at a negative location (off the screen). Should keep the macros working then.
I never claimed to be sane. Besides, it's more fun this way.
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July 4th, 2016, 17:37 #16
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July 4th, 2016, 17:46 #17
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May 7th, 2017, 21:52 #18
- Join Date
- Mar 2015
- Posts
- 34
Another thanks for this - We use FG in person and don't need the dice taking up screen space on the maps.
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