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May 16th, 2020, 22:15 #51
The most recent FG Update messed around with fonts again. Older extensions such as this one don't seem to like this. As far as I can tell, fonts get replaced by FG with the Free-Font set and functionality is not hampered. But like everything, better not use the extension anymore, just to be sure. Wouldn't want to corrupt a campaign in the long run.
Cheers.Last edited by SirMotte; May 21st, 2020 at 09:28.
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May 17th, 2020, 16:07 #52
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June 22nd, 2020, 22:26 #53
- Join Date
- May 2020
- Posts
- 1
I was thinking about giving this extension a try (FGU) but SirMotte's message above has me worried. Is there a chance this could corrupt my campaign if I try to use it?
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September 13th, 2020, 14:16 #54
- Join Date
- Oct 2018
- Posts
- 41
Combat Timer issue.png
Hi, I found a small issue with the Legendary Assistang extension.
https://www.fantasygrounds.com/forum...tant-extension
Is it difficult to move one of them a little bit to the side?
Or is it possible to remove the timer from the combat tracker? As a standalone window or something similar..
Thank you
I also wrote to the autor of the other extension.Last edited by MSW; September 13th, 2020 at 14:20.
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September 14th, 2020, 18:06 #55
- Join Date
- Dec 2015
- Posts
- 194
This would definitely be nice to have (a "standalone" window of sorts) somewhere, but highly doubt it's do-able as that would be something UI related and probably has the potential to mess a lot of other things up....
And I second Zedes question above - no one has answered it since June....would a DM's campaign be under the possibility of corruption using this extension?
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September 14th, 2020, 18:12 #56
- Join Date
- Oct 2018
- Posts
- 41
I used this extension weekley since February and doesn't notice any corruption. But maybe I just doesn't notice it...
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September 23rd, 2020, 10:47 #57
Doesn't seem compatible with current version of unity
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September 30th, 2020, 03:18 #58
- Join Date
- Oct 2019
- Location
- Hong Kong
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- 310
Hi,
I'm lazy... anyway enough about me, I just tracked down the first errors spewing out to console
removing the -- from lines 52, 53, and 54 in window.xml, of the original, 1.0.3 makes it compatible with current release of Unity (albeit it still grumbles about missing fonts, but that's nothing to worry about)
here's the file 1.0.4 with those changes made for people even lazier...
if I've done something inappropriate or it still doesn't work... It wasnt me! I deny everything.Last edited by Zygmunt Molotch; September 30th, 2020 at 03:23.
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September 30th, 2020, 10:01 #59
- Join Date
- Jan 2019
- Posts
- 204
Please use only 2 decimals for versioning as the third decimal is not handled by FGU.
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September 30th, 2020, 10:43 #60
- Join Date
- Oct 2019
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- Hong Kong
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Last edited by Zygmunt Molotch; September 30th, 2020 at 10:47.
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