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May 11th, 2021, 03:35 #91
Isn't any chance we could get an update for this exe, when I try to open this in FGU on 5e I get the following error and no timer.
[ERROR] Error loading extension XML file. [Timer-1.0.3 (1)] [xml/window.xml]: An XML comment cannot contain '--', and '-' cannot be the last character. Line 52, position 6.
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May 11th, 2021, 03:41 #92
Have you tried the version Zygmunt Molotch updated for FGU?
https://github.com/Morturg/FG-PFRPG-...Timer/releasesLast edited by bmos; May 11th, 2021 at 03:49.
bmos' extensions
he/them
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May 11th, 2021, 10:47 #93
Last edited by SirMotte; May 12th, 2021 at 21:38.
I support ORC(L) and #opendnd!
Check out my Extensions and Materials for FGU!
Dark Theme: Sir Motte's Magnificent Darkness - Hearth Edition.
Custom GM Icon: Sir Motte's GM Icon Replacer.
Midjourney Art: AI generated images for my campaign.
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May 12th, 2021, 03:08 #94
- Join Date
- Oct 2019
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- Hong Kong
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May 12th, 2021, 21:14 #95
EDIT:
Solved, there was a merge="join" statement missing for client . Support re-added with my theme.
timer.png
OLD:
Ah sorry, totally forgot to update this:
Weirdly enough this seems to be related to my theme:
Screenshot 2021-05-12 221057.png
The only thing that it touches is this part:
ThemeCode.png
Sorry for the false alarm!
I'm on TEST btw.
Any advice how to resolve this? Didn't happen before.Last edited by SirMotte; May 12th, 2021 at 21:38.
I support ORC(L) and #opendnd!
Check out my Extensions and Materials for FGU!
Dark Theme: Sir Motte's Magnificent Darkness - Hearth Edition.
Custom GM Icon: Sir Motte's GM Icon Replacer.
Midjourney Art: AI generated images for my campaign.
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May 29th, 2021, 23:56 #96
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July 29th, 2021, 05:38 #97
- Join Date
- Oct 2019
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I just received permission from Mortgarra to upload this and maintain it, to the best that I can manage on Forge, for free
I quote
First off, thanks for helping to maintain it. I've lost my free time for this project so I'm glad someone is still keeping it going!
You're more than welcome to upload it to Fantasy Grounds Forge to make it free for general use.
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July 29th, 2021, 05:48 #98
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July 29th, 2021, 14:26 #99
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- Mar 2020
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July 29th, 2021, 14:32 #100
- Join Date
- Jul 2015
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- 207
I would like to use this with the Core RPG ruleset. Does the adaption involve coding (perhaps due to the combat tracker window involved?) or is it simpler than that?
edit: referring to the Timer 1.0.3 extensionLast edited by Szabtom; July 29th, 2021 at 14:49.
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